#Cant compile da map
1 messages · Page 1 of 1 (latest)
i tried recompiling the map you sent and it displayed the zero area child patch error
have you used the vertex tool
yea, i can just delete them, but i googled this error and some people say that its not a problem
what do you mean when you say hammer wasn't able to do it? according to the log, the compile process stopped during the PortalFlow stage. did it crash and close on its own, or did you close it because you thought it was frozen?
you're quitting out of the compiler before it's able to finish compiling
since it's taking a long time in vvis, consider optimising visibility for a faster compile time.
https://developer.valvesoftware.com/wiki/Visibility_optimization
https://developer.valvesoftware.com/wiki/Skybox_Optimization
it was crashing after a portalflow, on da leafs after like a hour or two, and i didnt save the log so i did another one
this man's vvis takes an hour to compile lol