#Hammer++ Mapping Tutorial
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In this tutorial I will teach you how to not only install Hammer++ for Garry's Mod correctly, but how to also mount custom content for both as well.
Timestamps:
0:00 Installing Source SDK 2013
0:55 Getting Hammer++ and Slamin Tools
1:50 Setting up Hammer++
3:27 Mounting Content for Hammer++ and Garry's Mod
Hammer++ Download: https://ficool2.g...
Hammer ++ shit fr fr
How? You're always against it but never actually give a reason
Hammer ++ prolly hurt him lol
It's useless
It's just a clutch for shitty mappers and has like no actually good features that're worth using it for
not to mention it introduces new bugs which normal hammer doesn't even have, and then most of those bugs are undocumented because they're for a separate program.
Cap
I highly doubt you have used it enough to understand its features if you even thought to try it at all.
light preview is nice, and the physics simulation is great for placing debris props/ragdolls
if you're making gm_construct edits then yeah it's pointless upgrading to ++
Light preview is inaccurate
h++ is just a trap for new players, literally no point using it.