#takes around 15 seconds in GIMP

1 messages · Page 1 of 1 (latest)

lapis raft
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I wanted to do something similar but I was quite intimidated becuase I thought you had to export stuff in the valve format and that it's tedious. Is there any resource or tutorial you can refer to?

stone oriole
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holdon, ill show some epic screenshot tutorial

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this tool is very useful

lapis raft
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Nice, but how do you export then to gmod files?

stone oriole
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you can select most matching color here as probe and shift sliders, useful for things that got stripes to recolor (example is muscle car or train)

stone oriole
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export image from gimp with zero compression and preserved colors on fully transparent pixels

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then import it in editor

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best normal format is DXT5 imo, literally no quality loss and decend compression

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alpha format is DXT5/DXT3 or DXT1, based on for what alpha is used

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for alpha/color/envmap masks is DXT5 or DXT3 recommended

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DXT1 for no alpha or if alpha is supposed to work with alphatest

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texture type is animated texture for any regular texture

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resize/clamp optional

lapis raft
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This is very helpful, maybe I should also look into a tutorial on how to edit materials

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I think your recolors look awesome. Do you plan on releasing them as an addon?

stone oriole
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yea

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as update for already existing prop pack or new addon (due to new model folder system, to prevent compability issues with another addons or games)

lapis raft
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Can you link to the existing one? I want to check it out