#Steam Workshoprp_downtown_tits_v2_mode...

1 messages · Page 1 of 1 (latest)

tiny rain
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narvmosh!!?!?!?!?

sly crown
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Navmesh ?

tiny rain
sly crown
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I don’t know what that is

tiny rain
sly crown
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Never heard of it

viscid wedge
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Narvmosh is a

sly crown
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Updated on workshop

elfin comet
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I think they were asking for a navmesh but because of their broken english, they couldn't say it correctly.

elfin comet
viscid wedge
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Shut up

viscid wedge
tiny rain
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There is no known algorithm for optimally solving the navigation mesh problem in zero gravity. However, some heuristics and approximations have been proposed.

The first step is to construct a graph G from the environment. Each node in G represents a location in the environment, and each edge represents a path between two locations. The edges in G are weighted according to the cost of travel between the two locations.

The next step is to find the shortest path from the start location to the goal location in G. This can be done using any shortest path algorithm, such as Dijkstra's algorithm.

Once the shortest path has been found, the next step is to construct a narvigation mesh from G. This can be done by selecting a subset of the edges in G that form a loop around the start and goal locations. The edges in the narvmosh are then weighted according to the cost of travel along them.

The narvmosh can then be used to find the shortest path from the start location to the goal location. This path can be followed by the robot to reach the goal.

broken peak
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dude