#Steam WorkshopDoritos - Nextbot
1 messages · Page 1 of 1 (latest)
Look, not my problem that you hate nextbots
Yeah, I noticed that there's a group of 4 that are like hating on nextbots?
idk
No reason at all
its weird
Agreed
Yoooo
"for no reason at all"
well you're not proving anything with that
exactly, that's what I'm asking you
ok wtf
c'mon man I'm not trying to make enemies on this server but seriously why do you have to hate nextbots so much?
like there is a reason to like/love them
I've been long enough in gmod to know in-fact that yes, nextbots did in-fact become a huge trend in this community and after a while it got white bland like... I mean it's getting annoying to see them everywhere but then at the same time I'd like to see people not hating on it cause for some starter devs on gmod it's a very good off-start as there's also a bunch of tutorials/forums sharing on how to make em'
after all not proving anything but I just wanted to make it clear
please
no, it's the worst thing to start with, people just copy paste a template they found on the workshop, the only thing they learn is converting textures to vtfs and editing two words in a vmt
the thing is that they're low ass quality "addons", spammed all around because they're easy to make/copy and requires no effort at all
there are plenty of ways to learn scripting and source modding, this is the worst for the actual learning individual and for the workshop
true, true you do have a point but I mean it's probably gonna be over soon anyway? And I agree it's actually really easy to make a nextbot in-fact I made mine off of a template because I'm not a lua coder myself I make animations, art and other stuff way better than I do with coding so
I don't think it'll be over soon, it was over some time ago, it's now back, can't kill the trend
hmm, that got me thinking well if there's so many open sources/tutorials/forums on how to make nextbots then why people barely make actual good tutorials?
brb
alright
and to add up I was also gonna say that if there we're more people trying to teach others code and the basics of gmod scripting then I feel like a lot of people would already switch?
I might be wrong though and there's a plenty of tutorials already
but you get my point
CODE BLUE
litteraly
i first learned scripting 3 years ago because I liked darkrp and wanted to make a server
for testing purposes
to see what I could do with it
then I kept watching hours and hours of tutorials about lua and stuff
it was super interesting
and now I do plenty of shit from planes to bases to gamemodes to playermodels to maps
cool
I mean I one day wanna make an npc editor
so like you can edit its stats in-game and stuff
that's interesting
i tried making a lfs plane editor like that
and gave up lol
too many different things
too many values to edit, too many vectors
I mean making something like an in-game editor does require the curtain skill
i prefer blender and brain for that job
agreed
yeah, it depends on how complex and complete you want to make your editor
true but I was going for like a decent one so that you can edit values with a slider and change the numbers manually or maybe even enable/disable curtain features
so not too complex but decent
so you won't really be able to edit a bunch of properties, only the ones that would be prefered
I see, though I'm not sure if you can register new npcs at runtime
can you simplify?
when you create a new entity/npc, like creating the files for it, you have to reload your current session
ohhhh
hmmmm
what if before you load in, it'll ask you what you wanna change for the nextbot?
like it'll freeze the nextbot/npc from loading and it'll ask what you wanna change or keep it to default
and then you can enable or disable the window
if you'd like
actually nevermind
I don't think that'll work
I mean it'll probably break and take a long time setup each entity
unless I could combine each nextbot/npc setting into one
yeah sorry I'm just brainstorming atm
trying to think how to attach each entity into one setting