#GitHub - Joshua-AshtonVPhysics-Jolt Vo...

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ruby coral
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Does it "fallback" for the not available physics? like pulleys?

tawdry otter
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Nope, eventually they'll work I'd expect so a fallback would be a waste of time imo

topaz jay
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Spawning this prop in causes the game to crash when using physics jolt

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models/props_junk/wood_crate001a_damaged.mdl

dim fox
topaz jay
topaz jay
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That fixed the issue.

ruby coral
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But when i tested that it improved the performance ca. 15% but not so good like in the vids ( spawned many bomb props and exploded it ) do i do something wrong? It was definitly better handled as before and even if it almost crashed the server was still alive ๐Ÿ™‚

ruby coral
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vphysics dll?

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wut?

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ok i really didnt installed it....

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i installed it correctly swapped branches but it reverted the changed

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and after i reinstalled it halfed the performance XD ( worse )

white topaz
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we were testing bathtub full of cans

ruby coral
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my stress test here ๐Ÿ™‚

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with vanilla you can have double so many cans and it lags less

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and yes i run debian have the newest glib etc.

unique marsh
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When testing did you confirm that you have vjolt_ commands in console?

ruby coral
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on a 4 core 4.7 ghz system yes

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and yes 64 x branch

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and i did everything the readmy said ๐Ÿ˜‰

ruby coral
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but i did installed it like the readme said

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i replaced vphysics.so in bin/linux64/vphysics.so with the vphysics_jolt_static.so ( i renamed it to vphysics.so

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i try to redo it again

unique marsh
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If you dont have thoses commands serverside volt is not loaded.

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/whereever you installed it.

ruby coral
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ok i installed it on a dedicated server

unique marsh
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if you run find vjolt you should see them

ruby coral
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there is only 1

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(i tried to rename it again to the original name) same issue

unique marsh
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no like... in console.

ruby coral
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ok i tried there too nope

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but i tried to put it in linux 32

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xd

unique marsh
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It's only built for 64bit, if your server is not 64 bit you wont be able to use it.

ruby coral
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i use linuxgsm i use the 64 branch of steam but i cant verify if its running on the 64 version

unique marsh
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lua_run print(BRANCH)

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that will print what branch of the game it's running.

ruby coral
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unknown ๐Ÿ™‚

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lmao

unique marsh
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oh branch is not defined on servers... fun

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why the fuck is that a client only global.

ruby coral
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but wait i have another lua print stuff from another script of mine

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wait

unique marsh
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lua_run print(jit.arch)

ruby coral
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x86

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ok

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bruh

unique marsh
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mf playing with IVP and blaming Jolt ๐Ÿ˜‚

ruby coral
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yeahh sry but its just annoying

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but now how do i swap to 64 xd

unique marsh
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You need to be on x86-64 and start the server via the 64 bit srcds

ruby coral
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ah that

ruby coral
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and the server isnt available anymore xd

woeful linden
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Sir, this is amazing. I applaud you. The physics enging needed rewriting for years imo, and I'm glad someone is finally putting something forward. ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ†
So long, Havok!

velvet sparrow
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How to install this

woeful linden
ruby coral
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for example on my fully updated gmodserver with debian 11 all needed packages etc perfect and 64x branch it "works" but it blocks the net channel so that no one can join sadly

unique marsh
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That's uh, not how anything works.

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You have a configuration issue on your end.

ruby coral
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i installed a fresh debian 11 ( like really the newest image i got from the official debian page ) with the newest page and working server without that .so and all dependencies are installed and correct to the version. No other packages installed just fresh install of a gmod server with that .so

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๐Ÿ™‚

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configuration issue in your *ss

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(sorry)

unique marsh
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lol imagine self-censoring the word "ass". Have fun figuring it out guess.

dim fox
tawdry otter
ruby coral
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see pleas 5.104.107.61

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oh wait

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its not available

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because of that .so

fervent jolt
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Tested this and really enjoyed how much better the physics felt

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Hope to contribute at some point ๐Ÿ˜„

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Once it gets stable, will be encouraging my clients to give it a test in production with 100's of players strong_bread

ruby coral
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Nice to hear sadly i cant reporduce it ๐Ÿ™‚

tawdry otter
tawdry otter
dim fox
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Current main is making its way through the CI now...

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Should get updated whenever theres a new commit there within a little bit

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Tada

torn meadow
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simfphys is really buggy with vphysics/vjolt

merry isle
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noted

dim fox
ebon quest
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Is this on the workshop?

fervent jolt
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no, its a binary module you need to install directly to your game

ruby coral
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and then it works ( hopefully for you ๐Ÿ˜‰ )

merry isle
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@tawdry otter can you kick him from the thread again

unique marsh
unique marsh
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You just download the gmod one and put it in gmod folder.

ruby coral
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you just download that your gmod uses either the 64 windows or 32 bit windows or for linux ONLY 64 BRANCH and extract the folder that it says it replaces something. OR you just put your vphysics.so in your gmod/bin/ and replace your vphysics ( if you do it in your local client it will only works for you ๐Ÿ˜‰ )

tawdry otter
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If you can't figure it out from the basic install instructions, you shouldn't be trying

tawdry otter
ruby coral
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yeah on windwos .dll

tawdry otter
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Look at the zip name that I downloaded? It's not hard

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win32 for mainbranch, win64 for x86/chromium

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Sharex is very useful

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You overwrite/replace the contents as the instructions say

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Reshade doesn't touch physics, try it and see

heavy mortar
ruby coral
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After 2 weeks of trying it still wont work on my server

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just cant join XD

ebon quest
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sorry if I'm being thick but how do I download the files to put into the Gmod directory? Idk how to use Github and can't find an obvious download link anywhere

quick magnet
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Why doesnโ€™t gmod run in 64 bit by default anyway?

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And can we get Garry on board with this? Or someone that is deving gmod?

ruby coral
tawdry otter
# ruby coral under Clone Code and Download Zip

Dude, I already removed you once, stop replying here if you're going to misinform people too. Cloning the git does not give you a dll. Download from the releases page like the instructions tell you and read the "Download" section. No wonder you repeat that doesn't work for you if you can't follow instructions, duh!

800 stars now? Holy crap
https://github.com/Joshua-Ashton/VPhysics-Jolt/releases/
https://github.com/Joshua-Ashton/VPhysics-Jolt#download

GitHub

Volt (VPhysics Jolt) is a replacement physics module for the Source Engine. - Joshua-Ashton/VPhysics-Jolt

ruby coral
tawdry otter
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Like all the other shitposters? OK.

ruby coral
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just look in #lua-help you see there like 50% shitposter 25% trollers 25% Real Helper Devs

tawdry otter
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This is about you, again, not other people. Clearly you have no place here

quick magnet
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What are you smoking rooki?

ruby coral
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Ok, good to know that just the dude in HIS thread isnt allowed to discuss about HIS problem about the tool so good to hear

quick magnet
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This discord needs a drug and alcohol test before joining

tawdry otter
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You've had plenty of chances to not shit up release threads, see other threads

white topaz
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wtf why did you ban him

tawdry otter
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Repeat behaviour, removed before, not that you need to know

white topaz
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its not like he idk

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did something "terrible"

tawdry otter
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See you later too, timeout til tomorrow as you're his friend

merry isle
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bound to happen

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russian people can't figure out how to install a fire little physics replacement and they get wild ๐Ÿ˜ธ

white topaz
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200

white topaz
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You guys started this whole drama

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Not us

quick magnet
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Lul

white topaz
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Also we arent russian

quick magnet
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Thatโ€™s what a Russian would say

tawdry otter
quick magnet
tawdry otter
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It does not matter who started the thread, anyone can

white topaz
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Then punish them also

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Not only us

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If we go by this "logic"

tawdry otter
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Your attitude is the issue

white topaz
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And my issue is the people who shitted on us for asking questions

tawdry otter
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Unfortunately, Rooki started the attitude first, and in other release threads, I won't respond to you further

white topaz
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^

tawdry otter
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Banned for continuing drama, 3 days, discord mobile sucks

echo sluice
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does this require players to also install volt clientside or does it do everything on the server

merry isle
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server

quick magnet
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Wait so if I install on my server? Everyone else wonโ€™t get lag?

tawdry otter
quick magnet
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Okay just to confirm, if I chuck this in my dedicated server, other players can experience the jolt engine and have a lag free experience?

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Even if they donโ€™t have jolt engine installed

tawdry otter
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I dunno about lag free, depends on your environment, but it'll perform way better than vphysics, which you can crash with a bathtub

quick magnet
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Thatโ€™s insane, I didnโ€™t think it worked for servers

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I thought the only way to see the effects is if you have it installed not the server

tawdry otter
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Normally that's the case for binaries (installed both ends), but this is special

quick magnet
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Any reason as to why gmod isnโ€™t running on 64 bit by default?

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@tawdry otter ๐Ÿฅบ ๐Ÿ‘‰๐Ÿป๐Ÿ‘ˆ๐Ÿป

quick magnet
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grrr

quick magnet
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We neeeed an update

quick magnet
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Could this also support 32-bit systems

fervent jolt
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I don't see why not

stiff stirrup
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Hey, someone how to know how I can make it works for a linux32 serverside? I already tried to put it into the bin/linux32/ and put all 9 files and replace them but doesnโ€™t seems to work in game

woeful linden
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VJolt-GMod has quite improved in v0.20
Probably enough that I could use it daily in place of the default VPhys
(I didn't even know that a newer version came out, that's why I'm only talking about it now)