#Not recognize save

5 messages · Page 1 of 1 (latest)

paper cedar
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Version: v-560-4eda78a
Run ID: #2pl9

After changing my PC, my progress was reset. I believe the save data was synced via Steam Cloud, but when I checked the folder %appdata%\Roaming\Godot\app_userdata\Unrailed2, I found a file named progress_null.sav in addition to what seems to be my previous save file, progress_[Hex Strings].sav.
Also, when I looked into the log file logs\gobot.log, I found the following lines:

Using SDL Input
   0.63 [PersistentStateManag:455 ] LoadLastPeerId       => PersistentStateManager init with peerId null
   0.63 [GodotUserData.cs    :187 ] LoadProgress         => Loading from C:/Users/[UserName]/AppData/Roaming/Godot/app_userdata/Unrailed2/ for user progress_null

I suspect this may be the cause of the issue.

paper cedar
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How can I fix?

fluid flame
paper cedar
paper cedar
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After opening the privacy policy from the Unrailed 2 title screen and accepting it, my progress loaded properly! Thank you!