Version: v-560-4eda78a
Run ID: #2pl9
After changing my PC, my progress was reset. I believe the save data was synced via Steam Cloud, but when I checked the folder %appdata%\Roaming\Godot\app_userdata\Unrailed2, I found a file named progress_null.sav in addition to what seems to be my previous save file, progress_[Hex Strings].sav.
Also, when I looked into the log file logs\gobot.log, I found the following lines:
Using SDL Input
0.63 [PersistentStateManag:455 ] LoadLastPeerId => PersistentStateManager init with peerId null
0.63 [GodotUserData.cs :187 ] LoadProgress => Loading from C:/Users/[UserName]/AppData/Roaming/Godot/app_userdata/Unrailed2/ for user progress_null
I suspect this may be the cause of the issue.