#Graphics bug
15 messages · Page 1 of 1 (latest)
Can you try different drivers in the graphics settings - maybe use the safe mode starting option if you can't control the game here
In Safe Mode, only sd resolution can be played on my qhd monitor, which is virtually meaningless and doesn't fix using a different graphics driver in the setup
FYI, the graphics card is rx9070 and the cpu is amd 9600x
Yeah safe mode is only for changing the settings if the game doesn't launch etc.
So you have the exact same issue with all drivers?
Does it happen in all resolutions and quality settings?
Can you send me yours logs from %appdata%\godot\app_userdata\Unrailed2\logs
And the game looks correctly when running the last version (settings->beta->last stable)?
I switched to the vulakn driver and rebooted, so I think it's working normally. Thanks for the help. I think I didn't understand it as I read it using a translator!
Don't worry! Thanks for reaching out!
my brother actually has the exact same issue while also using a 9070 and an i7. following the steps here switiching the driver to opengl fixed it (going back to directx 12 made the bug reappear btw)
i can send you his logs if you still want them
Hey, I have this issue too when im using either DX12 or Vulkan. OpenGL and Angle does not let me turn off low-end renderer. Im running an AMD 9070XT GPU
Fixed it, had to do a full GPU driver reinstall (Using DDU to uninstall and then reinstall)
I have the same-ish issue as well after upgrading my graphics card to an AMD Radeon RX 7900 XTX
@humble veldt which render backend are you using? Could you try to switch over to vulkan ?