I'd really love for owning an apartment to be a more substantial asset to an investigation. Right now it just kind of feels like a money sink (that i do enjoy, but i end up never spending much time there). To me one of the quintessential film noir tropes is the smoky office, where our hard-boiled detective spends their days drinking, and thinking about that special someone, or that one case they could never quite crack.
With that in mind I feel the apartments can be quite lacking. Here are a few ideas on how i think they could be improved.
- Implementing a feature to assign owned property as your "P.I. Office", and have some gameplay happen there. Maybe people could meet in person to give you jobs, or divulge information. If the detective isn't in, they might leave a phone number behind, slip a note under the door, put it in some sort of 'inquiries box', or maybe they'll decide it's not worth it to try and contact you again (there is a killer on the loose after all). If something like an answering machine is implemented, they might just call you up.
- Allow the player to store closed cases, whether in a filing cabinet, or those cardboard storage boxes. Maybe you can reopen a case, in case there's some relevant information in there.
- Additionally, letting the player "display" a case on the corkboard would be awesome! It could be tied in with the above mentioned system to let players display a case, open or closed, that they think is worth putting up. Maybe it's the case that keeps them up at night; with a perp that slipped through their fingers. Maybe it's one they're particularly proud of.
- Give a player's personal cruncher additional use, like an expensive item you can buy at a black market trader to install on a surveillance system and remotely view it from home, access phone logs, hack into databases, or buy database access for a company for a limited time.
- let the player smoke and overfill the ashtray
Basically make properties more useful/important.