#more questions yes
1 messages · Page 1 of 1 (latest)
Idk
Will I have to build houses "block by block" as in Minecraft or will there be blueprints which set the purpose and look of the building?
Probably you have to get for example 20 logs, 15 hay, 30 sticks and then you can use a blueprint to make like a house
I think modular houses would be good too
there tha game "Foundation" that handle quite well the modular building
I just wanna be able to build a massive castle
i just want world domination
How are towns gonna work? Are there gonna be different roles for different players in a town?
I'm hoping we can build from pieces like walls floors sloped etc. It would give the players the ability to use our creativity instead of having everyone have cookie cutter homes
Is there going to be many different building styles such as igloos/sandstone temples/pyramids/different colors of wood, maybe reinforced iron walls?
g r a v i t y?
ok, will there be character creation sliders, every game, no matter the genre needs character sliders
I also wanted to ask another question. What are the requirements to become a empire. Maybe a certain.Tech age or amount vassal citys? Also how many towns can one person create??
Are the only levalable skills mining, fishing, foresting and farming or are there more? i.e. branches of those skills or are there plans for this?
I’m not a dev so no idea but I’m guessing there will be loads of them, and they’ll be fairly specific so players can specialise a bit more
What will the fishing system look like; will there be any specific mechanics different from the normal mmo fishing system?
hopefully the game's building is similar to Eco
Is there going to be an in game way to make clans
And how would a group of friends meet up together
agree with this, if its an infinite world will there be teleporting stuff or will we have to find eachother(that'd be hard)