#Sailing Skill Disabled for New Players…

1 messages · Page 1 of 1 (latest)

winged sorrel
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🗿

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I started playing the game a week ago and average about 5 hours a day (40 hours total currently).

I was prioritizing SVIM tasks

completing SVIM tasks whenever they refresh and I am online, I am currently sailing level 9

If you prioritize ALL of svim's task, which judging by your post, you do prioritize as recommended by the veterans. This assuming that you're actually successfully doing 3 tasks every refresh.

You would've already gotten to level 20 within a week. With just 35 hours of actual gameplay. 5 hours a day.

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This assumes you're doing 6 svims' task a day.

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6 svims' a day, up to 42 Svims' task total by end of Week 1. That would've been more than enough to land you in level 20.

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Because here's the thing: You play Bitcraft five hours a day.

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That is 6 tasks total. Including the refresh. You're doing something really wrong here.

spring tree
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I am lucky if I can complete 1 task per reset.

winged sorrel
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Admittedly this is also largely due to the fact that many SVIM tasks are very hard or straight up impossible for new players to complete.

Now this, I won't deny but:

Svim generally tasks for following:

10 Blank Parchment,

10 Salt,

10 cooked lakefish fish.

1 Ocean fish package,

1 annoying Ocean scale.

1 Cloth Tarp

1 T1 Timber.

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You can easily do ALL except the Ocean fish package and annoying ocean scale.

mellow hamlet
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given what Swim asks for I'm not surprised really, especially if you don't main fishing

winged sorrel
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It's not even hard to do fishing.

mellow hamlet
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tho only lv 9, makes me think you've missed a few resets

spring tree
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I absolutely have missed resets…

mellow hamlet
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regardless, I do tend to think that sailing and taming need a bit of reworking for exp gain

spring tree
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I play 5 hours a day. I have a job

winged sorrel
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Yeah but with just 5 hours a day, you'd realistically gotten level 15 sailing within a week if you skip the ocean-fishing.

mellow hamlet
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current system doesn't work well for casual players, or more dedicated players who casually complete requests

spring tree
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I recommended this game to my friend who loves fishing in MMOs and has been playing them for 10 years. He tried the game yesterday and stated it’s the worst fishing sailing system he has ever played in any game ever

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I’ll let him know all he needs to do it login to the game every 4 hours exactly and do tasks for 50 hours of game time and he’s at the entry level tho

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Sure that will bring him back

winged sorrel
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I mean if he's logging into game every four hours exactly.

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Then it would've taken him 2 IRL days to get to level 20 sailing instead

spring tree
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If you are able to log into a video game on a 4 hour schedule you have serious issues in your life man

winged sorrel
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I'm pointing out that there is serious inconsistency in your statement. You're not prioritizing Svim's task, you're slacking on it.

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You're level 9 sailing, you said you prioritize svim's task.

spring tree
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Work, family, obligations. People login games once a day and play till they log off

mellow hamlet
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there's not an inconsistency, this game is not a job and Svim asks for a wide variety of things

winged sorrel
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Yes and wide variety of things isn't that hard to do.

mellow hamlet
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for a casual it is

winged sorrel
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I've provided the list of what he wants, and lot of these resources he want are fairly easy to make if you focus on them.

spring tree
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Honestly, they 100000% should reset everyone’s sailing to 1

winged sorrel
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Which is the issue. We don't focus.

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They will when EA end.

spring tree
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They should now

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It’s a faulty test

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If u fundamentally change the system it has zero value as a test sample

mellow hamlet
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also the point is that there's an issue with the system, and the devs should take another look at balancing it

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out of curiosity KnickerBocker what changes would you suggest for the system itself, we used to have active exp gain from sailing which should come back at some point, and I've seen a few other suggestion like 'trainings' similar to those available for cooking and construction

winged sorrel
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It probably won't come back with how people manage to script the ability to pathfind constantly. Even then. It's not gonna be enough EXP to get you to level 20 either way.

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Remember. Taming/Sailing XP got disabled for botting reasons.

mellow hamlet
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I think some of the macro issues would go away if we had more exp options beyond time gated quests and honestly pathetic travel exp generation - some people are always gonna try to bot/use macros regardless, and those are the people that will likely get banned

winged sorrel
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Yeah but it is because of those people that Moderation knows they don't have every manpower in the world to track down, and punish.

spring tree
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Gimme 5 min driving rn

winged sorrel
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Okay stop texting and driving.

winged sorrel
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Similar to how Archeage did it.

mellow hamlet
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that sounds like a good addition

fathom relic
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agreed, this lack of active xp is beyond frustrating

mellow hamlet
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I've seen something similar suggested as a straight trade addition

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but adding sailing exp seems like a good incentive

winged sorrel
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The more cargo your raft/skiff/clipper/cargo ship holds, the more sailing XP (and whatever agreed hexcoin was given to you by the person doing Harbor request) results when you deliver it to harbor they want. Allow more player transportation between regions

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It also have to be backpack items specifically as well,and you get more EXP if it's like T10 compared to if it's T1.

vital pecan
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Can we all agree that tasks suck

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are there people that actually prefer this over being able to deterministically train a skill? people overwhelmingly hate daily quests in mmo's and we got that but worse

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feels like tasks should just be treated as a placeholder system until the skills are actually trainable and then they get torn out and hexcoin generation is done through some other means

spring tree
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Ok I’m back, now what should ACTUALLY be done with the sailing skill is easy and obvious. I’ve seen many people suggestion some version of it

mystic current
vital pecan
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they fully plan to make the skills trainable btw, i just hate daily quests.

winged sorrel
spring tree
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The best solution for the sailing skill is simply to re-brand it. Change the skill name to “explorer”, “adventurer”, “navigator” or something similar. And you make the XP gain directly linked to discovering new areas

rustic acorn
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from my understanding the plan for tasks is to be an initial intro to the economy but they want different skill gains for midgame and on

spring tree
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Super easy to implement, and basically every explorer in history was also a sailor, so it fits

rustic acorn
spring tree
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But then you have land discovery giving sailing xp

winged sorrel
spring tree
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And you can’t have it as just water territory discovered, cause that’s unfair to people who spawn in landlocked zones

winged sorrel
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That is why lot of people hates WoW. Because almost everything there is in WoW was a daily.

fathom relic
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dailies suck, i just want a decent way to work towards getting my next fishing boat

spring tree
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The daily task system itself is fine besides the fact that SVIM missions themselves are impossible for new players….

vital pecan
winged sorrel
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It feels bad because you actually have to do them in WoW. kekw

vital pecan
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back in original wotlk when they provided a significant amount of gold everyone would just complain while still doing them

spring tree
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Bruh I just want a boat without 100 hours….. and that’s fast estimate

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Half of SVIM missions are “undiscovered” for new players. I’ve seen 6 salt total in my 40 hours….

vital pecan
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LOL

winged sorrel
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Salt is only found where there are ocean.

spring tree
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Y’all assuming that new players have hundreds of hours of knowledge…..

winged sorrel
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Which will throw off lot of people, because that mean you gotta go to shoreline.

spring tree
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The game quite literally LOCKS the recipes

winged sorrel
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Welcome to discovery, friend. Wikipedia should never be your friend.

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Seriously I am cursed with the knowledge that Skiff is slower than a clipper in an ocean biome.

spring tree
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If the game requires every new player to open Wikipedia in order to progress in a skill than this is a doomed game

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100% dead on arrival lmao

vital pecan
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i mean

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theres so many games like that

winged sorrel
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You've never heard of Minecraft, or Terraria.

vital pecan
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that are not dead

winged sorrel
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these games literally have people open up wikipedia all the time.

vital pecan
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the first thing anyone tells you to do when you ask for advice as a new player in osrs is to get used to looking things up on the wiki, a youtuber even made a video series about playing the game without the wiki and he got so hard locked from completing quests that he had to bend his own rules after a while kekw

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but, also... i would never see salt and think "i probably get this from the ocean"

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id be imagining some sort of salt mine somewhere

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so i get the confusion

spring tree
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Ya, my buddy who wanted to fish spent an hour and half researching and traveling for a SVIM task and apparently had to be lv 60 for it so wasted his time.

vital pecan
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had to be level 60 for what

spring tree
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No clue myself cause I decide not to spend an hour on a task that gives the same exact reward I can get for a different skill in 5 minutes

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Idk, why would I spend hours investigating a broken skill?

vital pecan
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well because its not possible

winged sorrel
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Level 20 get you a skiff, level 50 get you a clipper, level 80 get you a Cargo Ship.

vital pecan
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svim wouldnt be asking for an item that requires level 60 unless youre level 60 in sailing, which nobody in the game is yet

spring tree
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He tried to get some giant fish for a mission and said he neeeded a lv 60 rod

mystic current
vital pecan
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then your friend must be level 60+ fishing and just didnt have a t6 rod to get the fish

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but if youre that far progressed id imagine your friend would know how the game works

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sorry t5 rod

spring tree
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He has 6 hours playtime and quit cause fishing was boring and sailing are broken

vital pecan
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sounds like its not broken hes just being a silly goofy goober

winged sorrel
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Like 40-50 people have 50 Sailing already jesus christ.

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Highest sailing rn is 56

mystic current
spring tree
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Cool, so only 5,000hrs of playtime under the new system

vital pecan
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at that level it was definitely a t1, max t2 task. in which case youd only need either level 1 or level 20 fishing to complete it. if it was a t2 task and it was asking for t2 fish then he would need a t1 rod to gather the fish

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the starting rod is not t1, its t0

winged sorrel
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Starting rod is T0 which is frustrating.

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I feel like they should've pushed the level from 100 to 90

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and it would've made far more sense

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Because you spent 0-20 doing... T1

fathom relic
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with no details from the devs on specifically when we will get active sailing xp, this becomes pointless

spring tree
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Pretty sure he was stuck on Ocean Fish Package quest.

winged sorrel
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Oh then that's just how it is. Ocean Fish package quest is annoying.

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You have to:

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Fish a bait-fish.
Fish up lake-fish.

Then get meat from Sagi bird.

Then turn lake-fish and sagi bird into chum.

Make at least 2-3 chums.

Sail out to an ocean. Now you'll want to go to boundary between the regions for most sure chance, even though there's potential ocean biome in various locations elsewhere. This is generally easiest to do though.

Then you have to spend a bit fishing at the chummed waterspot that you've found.

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If you hadn't noticed already, you need a raft.

vital pecan
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they made making chum purposefully annoying so it would "encourage group play"

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so youre "incentivized to go out with a group and share chum"

winged sorrel
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I mean it works, honestly. The issue is everybody need their own raft or skiff.

vital pecan
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since if someone chums the pool everyone can use it still

winged sorrel
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That's the issue. Your skiff/clipper/cargo can't be used by anyone else but yourself

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Feels like an oversight imho

vital pecan
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anyway were going off topic on rants ahahahaha

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fix sailing

spring tree
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…….

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I’m sorry

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But are you serious

flat elk
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getting sailing xp mostly feels bad cause the task system is bad. I have a clipper and can say its a slog.

spring tree
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You typed all that out and just thought, “Yup, this defends my stance that this system is A OK and doesn’t requires hundreds of hours from new players”…..

vital pecan
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i mean, requiring hundreds of hours from a player is just this games whole thing.... yes you need to as a new player too 😂 gestures at peoples 400+ hours within the first month

spring tree
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For a new player to reach the ENTRY point of the sailing skill, lv 20, it requires over 100 hours currently. That is a BIG ISSUE

spring tree
flat elk
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does it? thats not a 100 hours grinding sailing. that just general play.

spring tree
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Like sailing is legit 10x worse than hunting/leathewrokign ever was

vital pecan
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im not defending it, the system sucks. but if you think 100 hours is a long grind just wait until you have a single craft that takes 45 hours

spring tree
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100 hours grinding SVIM tasks whenever you online

vital pecan
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im not even exaggerating too, longest craft ive done was 45 hours long. it took 3 full days

fathom relic
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its not a grind atm, its just a time gate

spring tree
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I mean unless you are logging on SOLELY to do SVIM tasks, and then logging off after as to not inflate your hours, it will take over 100 hours to reach sailing lv 20

flat elk
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no. its not just grinding svim quests. You don't have to spend that much time on svim, cause you prep most of what you need before you need it. if you see a quest then have to run out to go get it you are going to have a bad time.

vital pecan
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can you show the math for that

spring tree
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For comparison, I have 40 hours and have already cleared lv 20 in every other skill

vital pecan
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because im pretty sure its way less

spring tree
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Lv 9 sailing

fathom relic
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i respect a grind, dirt time to aquire something you want, this is just painful to watch

spring tree
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And I do every SVIM task that I can (which doesn’t take an hour of time to get the resources)

vital pecan
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show the math or stop

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im pretty certain its way way under 100 hours but i just smoked and i cba to do math right now

flat elk
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Yes, sailing is going to be slow, cause the task system sucks but you are not grinding 100 hours on Just sailing. You are doing all kinds of other things.

winged sorrel
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Around that number.

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Each Svim task awards 1k each

vital pecan
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34,800 not 3900

spring tree
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39 tasks. A new player can typically only do 1 SVIM task if they are lucky

vital pecan
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i just did the math

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its 34.5 hours

spring tree
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34 tasks then

winged sorrel
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Oh it's LOWER?

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Damn.

vital pecan
spring tree
vital pecan
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ugh ok fine let me double check task xp values

fathom relic
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reset is every 4hrs

vital pecan
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because i did just send it with 1000 per task

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trying to be lazy

spring tree
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Your math is assuming that a new player who buys this game logs in and out solely to do SVIM tasks…..

vital pecan
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no

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its just total hours needed

winged sorrel
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it is 1,000 EXP per task.

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No EXP have ever gone below 1,000

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I would be amazed if I could find a task that goes below 1,000...

vital pecan
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is your "100 hours" real time? because thats only like 4 and a half days

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what was that website with all of the tasks on it

winged sorrel
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I listed out all the tasks

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10 Salt,

10 cooked lakefish fish.

1 Ocean fish package,

***1*** annoying Ocean scale.

1 Cloth Tarp

1 T1 Timber.```
vital pecan
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ok so i was right its 1k per task

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yeah then its 34.5 hours of playtime to get skiff if you do every svim task during those 34.5 hours

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way under the 100 hour claim

spring tree
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A new player will average 1 - 1.5 SVIM tasks per reset since they are by far the hardest. Considering it’s a 4 hour reset, the absoltelty EARLIEST a new player can reach lv 20 sailing is 138 hours

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And that’s logging in and out for EVERY SVIM

vital pecan
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now youre just pushing the goal post

flat elk
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since its 35 tasks to hit 20. each T1 task is 1k per. even if you only did 3 tasks a day, which is easy to do for a causal. It would take 12 days. This game is all about the long grinds.

spring tree
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I’m literally a CPA….

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4 hour resets, and average of 1 task.

vital pecan
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is it "it takes 100 hours to unlock skiff" or is it "it takes me 100 hour to unlock skiff because i dont do all my tasks"

spring tree
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?

flat elk
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svim tasks are easy. not sure where you are getting they are the hardest.

vital pecan
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just because you dont get them done doesnt mean theyre not doable

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youre choosing to not do it

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there is nothing in the game preventing you

winged sorrel
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Anyways can we consider my harbor idea

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it would be great

fathom relic
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those tarps are a pain

vital pecan
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pain =/= impossible

spring tree
vital pecan
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tasks suck

fathom relic
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very true

spring tree
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Where did I say I didn’t do SVIM tasks?

flat elk
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tarps are not so bad at t1. Higher tiers? very much a pain to get tarps

fathom relic
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by comparison to the fish, etc its a bit much

vital pecan
spring tree
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I said I did every single SVIM task that doesn’t require an hour of time to farm resources every single time I was online since I started playing. I legit stated this like 3 times….

winged sorrel
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You put in a cargo request, asking someone to ferry like 10 T2 Packaged planks and some hex-coin award for anyone willing to do (as an incentive), and send that request.

Then anyone willing to sail can look at this task, see if their current ship can support it, and then sail to designated harbor. They succeed the delivery, and will be awarded sailing XP equal to amount of cargo that was in or the tier of cargo

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Higher tier cargo means more sailing EXP, and Hex-coin on top. And no - you can't self-request yourself.

vital pecan
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✨economy✨

winged sorrel
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⭐ Economy.

vital pecan
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i was in dragons head and set up buy orders for every item on the task list for every npc

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ez

winged sorrel
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This is truly a meta play honestly.

vital pecan
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spend 5 mins just transporting stuff from my bank

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every 4 hours

winged sorrel
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You can actually do this and people would just sell random crap to it and you can just use that to get tasks done

vital pecan
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people setup trader stands next to the npcs

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that sell the stuff for the gold value you get from the task

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they get the gold you get the xp ezpz

spring tree
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JFC the irony of this whole situation is incredible

flat elk
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if you do set up good buy orders people will sell. i've done it too. Sold to buy orders the extra stuff i had from grinding svim tasks.

winged sorrel
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We're just discussing meaningful stuff.

winged sorrel
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Water buckets are needed starting at T2.

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.. Then you need to bug Rambugh.

flat elk
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water is easy. its needing 150 wisp thats the problem and its only getting more.

winged sorrel
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Rumbagh?

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I can't relate to that one. I can easily get like 1,000 T2 Wispweave in 30 minutes

spring tree
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Hey, new player here. Just wanted to share some feedback on your brand new system since it’s drastically different from a new players perspective.

People with 500+ hours - lmao skill issue. Proceeds to fill the support tickets with end game economy discussion built around the literal tools/vehicles new players are now completely gatekept from…..

flat elk
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T4 wisp you need 100 but the growing time is 2hours. T5 starts the 150 wisp

vapid fulcrum
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"You're playing the game wrong"

"It's supposed to be like that"

"Just play 10 hrs a day bro"

"If you have prior knowledge of game mechanics and min/max, it's fine"

"It's Early Access, what did you expect?"

"It'll all be fixed eventually, so no need to give any feedback"

"Maybe this game isn't for you"

flat elk
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Knicker, I got my skiff before they put in the sailing XP. Heck i was at 35 sailing before the sailing xp thing even came in.

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so its not gatekept from new players.

spring tree
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I have been actively trying to level all my skills evenly. My sailing is currently lv 9, and every other skill is over 25….. like it’s blatantly obvious the system is flawed, because I literally have spent more time trying to raise sailing than any other individual skill

flat elk
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yes, the task system sucks. Though if you understand how things work its not too bad. Slow, yes cause everything else does not have much time gating. All the npc task skills level slowly. maybe with exception of contruction but even that is pretty slow.

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guess cooking is not bad, since you can just grind that one out.

spring tree
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I’ll admit, if I was willing to quit my job like a lot of you recommended an ensured i was online for every SVIM reset, I would probably have a higher Sailing skill. But personally, I don’t think that’s a good game mechanic…

flat elk
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Its a long grind. Thats this game, long long grinds. You just need to prep svim's quest stuff. Instead of going out and getting 1 fish cargo for the quest, you get 20-40 of them and throw them in the bank. same with all his other stuff. You horde. Like you do with everything else you need in the game.

fathom relic
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thats only one part of the equation

vapid fulcrum
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There used to be an Improved Raft that helped bridge the gap between Raft and Skiff, idk why it was removed, but the gap between lvl 1 and lvl 20 sailing was brought up a lot during the first week of release.

Idk why every feedback post people have to try to gaslight OP to act like there's no problems with this game. It's EA, the devs need our feedback in order to be able to finish the game

flat elk
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100% they do need to add more and do stuff, but at the same time throwing around stuff like it takes 100 hours of grinding and new players being gate kept is not helping anything.

spring tree
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You say that as if it’s not true thou lmao

winged sorrel
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Well it's not.

flat elk
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its not.

winged sorrel
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Also every other skill is 25... Damn you're real grinder. 😩

vapid fulcrum
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neither is tacking on 250 comments to this post derailing it in all sorts of ways

new players don't do a straight line of progression towards a specific goal, they're inefficient and learning the game

spring tree
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Unless you are logging into/out of the game specifically for SVIM missions, you are not getting above lv 20 sailing within 100 hours of playtime

winged sorrel
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Seriously I should make that Harbor Feedback.

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It would probably be better discussion of that than simply turn back on Sailing XP from sailing around

spring tree
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It’s literally just a built in feature with timegating

rustic acorn
winged sorrel
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Yeah. I'll draw the idea when I get back, Lunara.

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I hope you guys will have good day though. Be safe at work, Knicker.

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🫡

spring tree
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I quite literally never said to turn it back on and and said I supported turning it offf

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Literally illiterate

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Please read my post next time before commenting 20+ times

flat elk
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and then under that you say turn it back on till lvl 20 so new players are not shafted and at a disadvantage to older players out had an advantage. which sailing xp was not turned on for quite a while. it was only up for like a week i think. would have to check notes for exact time.

sinful sun
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There's a reason there's going to be a wipe on luanch

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part of EA is to test for exploits so there is no unfairness

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but the people with high sailing were fundamentally exploiting it

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it didn't matter for anyone else

spring tree
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I will admit that I was not aware sailing xp was a recent update. But if that is the case, all that shows is that their IS a issue with the sailing skill, and the Devs are literally trying to fix it.

spring tree
flat elk
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Most of the highest sailing levels didn't exploit it. the devs said they took the xp from people that did. didn't see any of the top list fall so.

sinful sun
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No

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Quite literally

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they said they couldn't

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Which is why theyr'e making the rules more clear.

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so they can properly punish botting.

sinful sun
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they're trying to find engaging ways to train it that aren't just sailing in circles

spring tree
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Ya, cause I’m new, I thought the sailing xp system from before was the normal one, and that this was a rushed change to stop botting.

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Probably will end up deleting this thread and replacing it with a simple suggestion (the map discover one many have mentioned before), since it was created on incorrect info

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SVIM tasks do need to be more beginner friendly tho, but a lot of people already have threads about that.

flat elk
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devs already said no map discovery one, cause they don't want people locking themselves out of xp they could have gotten.

sinful sun
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Task aren't supposed to be the main way to train skills @spring tree

spring tree
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How would map discovery lock you out?

sinful sun
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They're supposed to be like a bottom line for trade almost

flat elk
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you can swim.

sinful sun
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so scales add value to fishing without taking money from the market

spring tree
flat elk
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The scales are a bit evil starting off. At least they buffed their drop rate.

spring tree
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The best solution for the sailing skill is simply to re-brand it. Change the skill name to “explorer”, “adventurer”, “navigator” or something similar. And you make the XP gain directly linked to discovering new areas

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Don’t need to be on a raft to explore, Any exploring gives “adventurer” xp

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So sure, swim, sail, or walk

flat elk
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could work. Devs have said they want like some kind of sailing mission where you go get cargo in the water and bring it back or something like that.

spring tree
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Honestly I consider Sailor and Explorer synonyms to a degree.

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Will make a thread later just for clarity cause this is way too long of one now lol

sinful sun
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No sailing is going to be a full skill

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skills aren't fleshed out yet

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again combat is just ramparte task currenlty

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cooking is just heimlich task

fathom relic
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no they are not

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you get xp from doing those skills

flat elk
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They will be fleshed out, but they will not be like full professions. They want skills to be something anyone can level.

spring tree
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Cooking gives xp, and fighting Jakyls gives xp

fathom relic