#Roads

1 messages Β· Page 1 of 1 (latest)

high phoenix
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Terraforming and removing roads that people use (which are super helpful for getting around), just cause you don't particularly like the way they look is rather petty. Why does everyone have to build to your specifications? I happen to like the way 5 hex roads look, and the roads we have made are well traveled and used constantly.

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If its right outside your claim, that is your business, but you make it sound like you plan to travel around and just dismantle anything that doesn't fit your particular desires. That's destructive and in a way griefing players who use the roads to get around. Not a ban-able offense, but you certainly aren't going to have people happy with you if you start going around dismantling hard work

high phoenix
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Sounds to me like you are just vandalizing roads cause you don't like them. You certianly won't be making friends in the game doing that, lol.

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I don't think anyone wants it to look like GTA either πŸ˜† but having roads between settlements is pretty universally useful. My only suggestion would be don't go beyond 5 if possible. Larger roads would lead to larger settlements kinda thing. And honestly I think most people are doing what you suggested anyway

cinder cradle
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Where is your settlement? I want to bask in the glory of your masterful settlement placement and road designs

high phoenix
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@dapper sandal you'll be happy to know roads decay! πŸ™‚ so if roads aren't maintained and replaced over time, it will revert back to nature!

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We had a road near us start decaying in chunks

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I think it was placed about...a week ago πŸ€” so seems like after a week the road will start disappearing in chunks

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Of course! I also don't want monstrosity roads all over the place either, I think things will balance out and the majority of like 'large' roads will primarily end up being between settlements or settlements to capitols

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Thankfully I haven't seen any like truly atrocious roads in our region. Fingers crossed that it stays that way! Most roads around us have minimal terraforming just to allow carts/wagons through

high phoenix
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yeah that is not the way to go about it

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We use mostly 3-4 tile roads and only have 5 right outside our settlement for short distance

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I haven't seen anything like that around us

drifting kernel
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It's just unfair to do this you just need to talk with people put this roads and tell him you prefer to have somethings more natural. Becose destroy work from other people just like that it's not cool. doing with adult method and talk with the empire. I'm not angry about change roads but just about destroy with any permission or talk time. beginner people like and use a lot roads like that so respect beginner too.

i'm not native english sorry if i have a lot of problem in my message ^^ ( edit message Mymyr your right the first is useless ^^ )

shrewd mountain
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I'm saving this for later

dusk crypt
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How would you rate these types? I like this particular color combo for visibility, but also because it blends in most situations on the sides (t1 tile, t2 gravel).

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I try to use natural ridges/hills where possible.

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Sometimes its a bit difficult from 41 to 105 height elevation Xp

pallid barn
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this is the most unintentionally funny thing I have ever read, my dude you're a roaming HoA building code inspector

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This is an online autism game lol

tacit schooner
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For real

halcyon vale
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bro is roleplaying as the most annoying person on the planet

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on purpose

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I assume it went something like "hey you guys need to build your roads the way i like them" "no"

elfin swan
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I mean to some extent he has a point, people building roads generally have an efficiency mindset instead of a beauty mindset

halcyon vale
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so the answer is to destroy the roads?

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sounds like something a 13 year old would do tbh

elfin swan
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To each their own

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I doubt the deletion of roads he can do would be a significant impact anywhere other than his surrounding area

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Which only really hurts his settlement and a few surrounding ones

pallid barn
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You HAVE to be trolling

halcyon vale
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i just hope he actually does destroy roads and he pisses enough people off to have them unite to cut him off from the rest of the region by terraforming around the settlement he owns in R5 down to min depth so he has to do the annoying transfer across a few hexes everytime he wants to bring stuff inside

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(its hobo village btw, just south west of dragons head)

elfin swan
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This is the actual beauty of a social mmo

ashen fox
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Just wait until enough people will unite and start gathering all the resources specifically near his claim, so they "migrate out", and the official reason would be "We think those resources are not places according to what we think is beautiful, so we removed them"

halcyon vale
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you can certainly try to report it i guess, but its already been confirmed to not be griefing since it wouldnt be preventing you from playing the game at all, and the solution to the problem is implemented in the game (terraform it back up or down) kekw

dusk crypt
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A lot of tier 4+ resources are currently depleting, I've been tracking with with the help of Wiz in a bug report thread. For instance, today there are 90% less Fine Clay nodes compared to 10 days ago due to a respawning bug. A lot of berries are endangered now as well (those are generally paveable).

halcyon vale
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i can just foresee a future where you destroy the wrong road and have like 30 people outside of your door making your settlement very annoying to exist in, then if you try to flee to another region theyll just look up where you want and make whatever settlement you join kick you out πŸ˜‚

its sort of like actions having consequences

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good boy

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ah the ol semantic "im not destroying it im making it better"

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whatever man, do you. if you have a group of degens making it as annoying as possible for you to play until you quit dont cry about it though you did it to yourself πŸ˜‚

mossy magnet
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I personally find this road pretty and I’d be sad if you had ruined it’s aesthetics by trimming the edges off πŸ€·β€β™‚οΈ

pliant ravine
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Can you stop destroying the highway we paid the trailblazers to make? It doesn't hurt you so move on.

tranquil elm
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i hope you're ready for the storm that you just called buddy

pliant ravine
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despite your opinion on roads, we paid a group a lot of hex for this and took time to think up a design and make the mats for it. its heart breaking, so please stop

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It doesnt hurt you that there is a road that we like there. please stop

tranquil elm
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i hope you like mud

pliant ravine
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Your griefing is not appreciated. There is a huge area for you to forage that isn't our one road

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You did though. Like I said, we put a lot of thought and time into the design and making the mats.

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And all I have to say is stop. It really doesn't hurt you, but it is heartbreaking for us.

dapper ermine
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🍿

wind pebble
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You are wrong stop destroying peoples work because you don't like it

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If you have trouble finding resources because a road goes through thats a you issue

dense jungle
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a good looking road is nice dont get me wrong. problem is that your forceing people to build them your way by tearing it up instead of the way they want it to look.

expecially after someone paid for a road and your there tearing it up to make it the way you want.

a terrible road doesn't hurt anyone. is it a eyesore? yes. does it do harm? no.

native dove
wind pebble
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Sure and those with claims in the area are welcome to discuss it. The only reason to travel halfway across a continent to pave over roads nowhere near your claim is because you are intentionally harassing a group

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Guess you don't understand the point of the game is to rebuild civilization. Good thing you think your opinion is the only one that matters on aesthetics when there are plenty that like the design of those roads and look forward to that ina social sandbox.

native dove
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its a fing road, what DOMINATION are you talking about?

tacit schooner
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this is why we need open pvp 😌

halcyon vale
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would you be able to come back and move this stockpile

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its blocking a tree

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or just give me perms ill do it

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its ugly i dont like the way it looks

dusk crypt
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I think the Tortuga road is very artful and follows a nice design. It was built by "the" roadmaking guild and I respect their work and choices. I feel like just like real life, road ways can have multiple purposes and styles, and wide/straight ones work well for settlements and large communities/empires. This one I've tagged, I do agree could use some work and is unnecessarily large, random, and not "cleared". I feel like there is a compromise to make on the basis of the purpose of the roads.

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This is one I'm personally not a fan of despite the work put in:

wanton marten
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I'm split on the issue. On the one side, I'm annoyed at the millions of T1 pebble/stone tiles, especially in large claims.

It removes so much of the beauty of the natural environment. I also agree that roads larger than 3hex are for the most part unneeded and removes spawn points for resources.

Very near a large claim, for a dozen hex long sure make a grand entrance but for roadways, 4 hexes should be enough.

wanton marten
native dove
dusk crypt
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I don't hate it, but I just feel like it's a waste.

wanton marten
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still, very far from me to go and undo that work

dusk crypt
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I agree. I think talking to nearby settlements would be best to find the intent. I'm itching to repave/unpave the settlement I work with though Xp.

halcyon vale
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yeah the resources argument is hilarious

mellow matrix
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Why can't you just let other people play the way they enjoy. Who appointed you the national road police? Different places have different roads (like American cars are generally too big for European roads) let people play the way they want and leave their stuff alone. There are hundreds of hours of grinding to do in this game. Go do something actually productive smh

ancient mountain
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Is there a reason they're allowed to destroy the roads? Like don't they need permission to do so?

mellow matrix
jovial kiln
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It very specifically is Tortuga stuff that you are messing with.

halcyon vale
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yeah if its not part of a claim (within the border) anyone can do anything with it

jovial kiln
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Just because it isn't in a claim doesn't mean it isn't owned.

halcyon vale
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i mean its a bit like freedom of speech to me

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youre free to do whatever you want with it

wanton marten
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@dapper sandal If you visit Region 8, come see my settlement "UMB Howling Reach" just north of Brimreach. Minimal disruption of the local flora πŸ™‚

halcyon vale
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youre not free from the consequences though

wind pebble
mellow matrix
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True that

ancient mountain
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Sounds like the developers need to come up with some way to make roads more permanent then, otherwise this just seems like intended game design? Same with people walling off crafting stations. It's not polite at all but it's allowe by the game design.

If anything I'd like to see suggestions on how to make roads a part of the game somehow so they are 'protected'.

halcyon vale
tribal stag
ancient mountain
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Yeah. That's good.

mellow matrix
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I honestly think it's great as is, if you don't own the land, you don't really control the road. I can go put a road anywhere on open land but if someone buys that land they can remove that road. "Protected" roads on open land is a dumb idea imho. Roads should and can be changed as the world around changes. That's very different than trolls be crabby karens

Gonna be locking later settlements into land they can't control once owned

dapper sandal
wind pebble
tacit schooner
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Whilst its a bit of a bad look to go deleting peoples roads, i also dont think roads should get super special protection either outside of claims

wind pebble
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I only see one bully

tacit schooner
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i mean, walling off t7 is cringe behaviour but so is deleting peoples roads because they dont meet your personal metric of ok

dense jungle
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they shouldnt outside of claims.

but changeing them just because you didnt like them should not be why you change them.

upgradeing a T1 to a T2? yes.

removeing it because it doesnt fit your ideal road? not really.

wind pebble
tacit schooner
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i personally just find it cringe because its against the spirit of the game and its intended design

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its like people trying to wall of traveller trees, or blocking passages in dune

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is just pve shenanigans

wind pebble
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Ahh yes those screenshots of you unpaving aren't real

tacit schooner
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you dont need special insight to see that walling stuff off is not intended behaviour, because if it was they would have added door locking, etc etc. Instead they give you gold for people using your stations etc. Clearly the devs dont want walled off, private settlements in the current game design.

This is like walling off traveller trees and saying its intended design.

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Or blocking ways in dune etc, and saying its intended design.

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Its bad faith argument - but i guess offtopic

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agree on the pictures

old pelican
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Tortuga walling off their stations then complaining about minor road alterations is hilarious tbh

tranquil plover
wind pebble
tranquil elm
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minor road alterations, not griefing, right?

chrome wharf
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Honestly... I just feel bad for the people who put the work into the roads, which wasn't even Tortuga

tacit schooner
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we have some good roads in our region, dudes are lit

old pelican
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edit: he admits it below, I was wrong

tacit schooner
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ill not mess with their stuff

unreal frigate
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That makes a road impassible by wagon. I'm sure it isn't just Tortuga that uses that road to transport goods.

chrome wharf
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Keshi and the Trailblazers are amazing, and they do really great works of art

tranquil elm
chrome wharf
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It's a shame to see their art getting destroyed like this...

tacit schooner
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πŸ˜‚

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outed

chrome wharf
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It's a road the Trailblazers made

tacit schooner
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terminal brain damage

chrome wharf
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The things Keshi and his people make are works of art

wind pebble
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It's a good thing nobody cares about your opinion, did you get kicked off the hoa board so need to find somewhere else to harass people

chrome wharf
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Art is subjective, not everyone has to like it

tacit schooner
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im down to wall off this dudes entire settlement

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unfortunate

unreal frigate
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And it is ART. Keshi and the Trailblazers designed that road to not look like endless gravel or mud. I feel that part is the real tragedy of this. A clash of aesthetics with the users of the road losing. Leave the art be.

tacit schooner
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this is kinda guy that would ruin street art and paint it whitewash

chrome wharf
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I've seen that kind of thing in some of the neghborhoods I've lived in... it sucks to see...

sullen shore
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lmao did tortuga just block off this dude's whole settlement in retaliation?

wind pebble
sullen shore
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i expect nothing less of them

unreal frigate
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As for use, that road connects several different claims and biomes. It is long by necessity.

wind pebble
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You put out a blanket warning you are going to destroy any public work you don't like and call others bullies

tacit schooner
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Yes yes we get it, you play the victim in every area of life

halcyon vale
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"how dare they react negatively to me dismantling sections of their road!"

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to be fair, whatever is happening to you fits what you just said to a tea

tacit schooner
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tortuga didnt make the road bro, you may have a stick up your ass about them

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but it wasnt them

primal talon
dense jungle
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my boy. it doesnt matter if it was public land or not. you dont go around changeing things without permission and think you are above all.

tacit schooner
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takes a dump in someones cereal boy why are they are upset. i just wanted to mark it with my aesthetic

halcyon vale
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correct, but dont cry about consequences

dense jungle
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yes but if they paid for it and someone put in the work for it. you dont touch it. especially when they tell you to not change it.

wind pebble
chrome wharf
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Keshi and them have been working on the road for weeks, terraforming and getting mats for paving and then paving it too

sturdy heart
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@crude stone this is clearly ingame drama and not valuable feedback to the game and would like to petition to lock this thread πŸ₯Ή

crude stone
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I don't mind discussion of road aesthetics, but we do have a rule against bringing in-game drama into the discord. Further conversation about in-game disputes should be avoided in here, thank you.

faint crystal
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I just wanted to bring people together. I'm sorry it ended up this way everyone. πŸ’”

wind pebble
frosty ruin
faint crystal
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I have a team of lovely people who all put their hearts into these!

sullen shore
plucky musk
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Fully paived settlements? You mean people trying to avoid stuff spawing in the way and blocking paths?

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We put TONs of time and resources into it, and it looks VERY pretty. And you say covering it over, wasting our time and resources, and money (Hex coins), is fine? Buddy, you sound like a bully. Please stop. You do not own the server. You do not own the game. You are not the king of roads. If you have a problem, join the Road Guild and give your input. Don't go around ruining the game for others. This is greifing, and bad sportsmanship and gamer behavior. Please stop.

plucky musk
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No one paved over your roads. YOU are the greifer.

sullen shore
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bruh, stop

plucky musk
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Sorry.

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You say sorry.

plucky musk
copper dragon
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turns out i missed this by hours... did anyone knows the ign of the person who did it?

sturdy heart
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Please read the rules in #rules

plucky musk
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Deleting all the messages and victim blaming does not delete memories of harassment, bullying, and griefing, nor the fact he ruins my small, narrow personal road and made me cry. Or the screenshots we took of it all, Murgatroyd.

raw gust
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just link Pavings with Building Skill, so it makes Building skill more attractive MAYBE, and its a first case solution.

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For Example:

You can build T1 Pavings with building level lower then 20, but if you want to pave t2 you need to be building 20 and so on, and you cant overpave t2 with t1 if you are not level 20

faint crystal
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Unfortunately that leads way to griefing by blocking those of low level from removing pavings placed by griefers

raw gust
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and griefers still need the level too

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its a solution for NEw made Troll account, only made for destroying roads, and Building skill needs some love currently

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i only brought this up, if we need an fast solution for a moment, so it buys time for a better solution system

plucky musk
# faint crystal Unfortunately that leads way to griefing by blocking those of low level from rem...

Maybe a Road Claim? Paving not protected by a Road Claim decays quickly, and Road Claims need mats or it still decays. That way roads also cost something to maintain, either clay in place of supplies or hex coins in tolls. That way we know that road is being used, it is protected from Griefers altering, removing or using Dig Sites to alter terrain, and it reduces unwanted roads from being built, while giving a great incentive to working together to keep roads that are helpful, like the main thurifers between cities and bioms, up.

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Could even have a tracker to keep track of how many peole use it in a set amount of time.

faint crystal
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There's many factors that can be reviewed. I just held out hope that the community would be able to respect each other enough to enjoy community efforts, designed for everyone to benefit from, without enforcing their own will upon it.

raw gust
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Yeah but more "trolls" are coming in like 2 years

tacit schooner
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it happens in every pve game like people walling off routes in dune etc

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pve is no different from pvp you just get different tactics used

halcyon vale
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exactly, people will always pvp even if theres no "official pvp" itll just be via other means

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the market is another example of pvp

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for example camping the market to relentlessly undercut somebody, stalking their whereabout in game to make sure you control whatever market and they can never sell any of their things in the hopes they just leave it alone for you to have. its pvp