I saw a reference in the FAQ to creating items in some sort of queue. I’m wondering what paths there are to progressing you skill/profession and resource gathering in the three different modes - actively playing, in-game but not interacting with the game (e.g., at the computer, game running, but browsing or doing other activities on a second screen while activity happens passively in the game) or while over night, logged out of the game.
For a bit more context, I’m a long time MMO player, since Ultima Online ruled the MMO world. It was a pretty much at-the-keyboard game, unless macro’ing. EVE Online went completely opposite, with skills being acquired passively, without even being in-game, but was massively time gated. The you have hybrid options, from the generic AFk woodcutting, where you can chop the tree without interacting, until it’s resources deplete, or things like invention in RuneScape, or Harvesters gathering resources in Starwars Galaxies, which generate resources passively which you then spent a short amount of time crafting, to gain skill.
I’m hoping BitCraft has something of all of these, as each method has advantages to keeping the game interesting, and avoid a hard-core, keyboard mashing grind 24x7.
Thanks.