#Pump to Tank [calloatti]

20 messages · Page 1 of 1 (latest)

woeful lagoon
lavish grotto
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Can we fill thanks from under waterfall too then 👀

woeful lagoon
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Nope

lavish grotto
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Haha fair nuf. Can understand but still super cool!! Works like automatic water pump basically

serene shuttle
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I’m sold. Now to build a very inefficient but awesome line of bots to haul water from the constantly filling tank straight across a mountain to place into a series of fluid dumps into a separate area without needing to make a new channel for water to go

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Otherwise the idea of the new sensors turning the pumps off the second your tanks are full is also a great use for these pumps (and the logical idea)

woeful lagoon
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I should probably disable the automation so you can't stop the pump. It needs to stay balanced

merry saddle
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@woeful lagoon Got someone asking if we can make my Screw compatible with PtT. But, I'm not familiar with how your mod is done, or how your dlls work.

How can I go about making it compatible, or is it something you need to add on your end?

woeful lagoon
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ummm there is no way to "make it compatible". you will have to mostly replicate what pump to tank is doing I think

merry saddle
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Was afraid of that but had a feeling that would be the case. Thanks

woeful lagoon
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Solved water column was being drawn all the way down until it hit terrain

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Tank From Pump is now integrated into this mod, and also added Tank->Pump->Tank

fickle rampart
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@woeful lagoon Posted a comment on the workshop page about this as well, but it appears that when Pump From Tank was integrated into this, it's causing water pump intakes to no longer function properly when attempting to pump from tiles containing an Impermeable Floor. Presumably something with the logic needed for the mod to treat tanks as a valid source tile is breaking with regards to impermeable floor.

fickle rampart
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Cheers, that seems to have worked.

latent cave