#District Management

36 messages · Page 1 of 1 (latest)

craggy path
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Allows in game configuration of:

Beaver Arms length: how far up beavers can build
Resource Buildings range: The max distance of resource gathering and planting (Farmhouse, Forester, etc) over terrain
Builders range: The max distance of pathfinding for builders on terrain

To edit the configs load a game, press ESC to show the menu and click "DistrictManagement config". Use the sliders to alter the values and click "Yes" to save the new values.

Beaver Arms length is applied to new buildings
Resource Buildings range is updated when a road is added/removed
Builders range is updated when a road is added/removed.

solemn mantle
craggy path
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Oh

solemn mantle
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when starting the game, no menu is showing. Crash occur when loading a save ...

craggy path
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try version 2.0.1

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the menu for the configs is the ingame one, not the main menu

solemn mantle
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So, the settings are per game, not global ? 😮

craggy path
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yes

solemn mantle
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Nice 👏

craggy path
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Im gonna change my mods to use ISaveableSingleton instead of the global Config

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and have a interface like this one

solemn mantle
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Is working !

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But, for what is the config file ? It seems obsolete now !

craggy path
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yeah, I dont know why it is creating it, I did remove the code for it

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oh, its because I didnt remove : IConfig from the class

solemn mantle
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It's minor, happy that is working 👍

craggy path
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2.0.2 does not create the file anymore, it could confuse people

solemn mantle
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Question. What is doing Builder range value ? I don't see any difference to distance from nearby path ....

craggy path
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Builders range is updated when a road is added/removed

solemn mantle
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Ah, TY. Resource range is updated when you click on a resorce building. May cause some headache ....

craggy path
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and Beaver Arms length is applied to new buildings

solemn mantle
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Add this to mod description, to avoid more questions 🤣

craggy path
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its there 🤣

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for the resource does you need to click on all buidings or just 1?

solemn mantle
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only one

craggy path
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I made the disclaimers bold

solemn mantle
craggy path
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nice

solemn mantle
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I was unable to update with mod manager from version 2.0.1 to 2.0.2 I had to select version 2.0.2 from dropdown list to download and remove the left .remove files. Hope that I was the only one to have 2.0.1 version 😬

craggy path
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weird, 2.0.2 is the live version

solemn mantle
# craggy path weird, 2.0.2 is the live version

I know, Mod Manager show the "Update All" dialog, But, does not doing what is supose to do, the version remain 2.0.1 Only after manual downloding the 2.0.2 version and deteting the .remove files left over, the Mod Manager show that the 2.0.2 version is installed !

craggy path
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v2.0.3 Makes the config box bigger and increase max values to 100

solemn mantle
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So, with district center in the middle of 256X256 size map, won't need roads ? 😮

craggy path
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yeah, you can build that far far away dam

solemn mantle
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This is for Crater map, don't ?

craggy path
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idk, someone asked to increase it in mod.io