#Path of Exile
1 messages · Page 27 of 1
What's he using?
arsonist

man everyone running minion 
nerfed 
hmm 500kb+ update KEKW
Instant nerf kekw
my 1st unique
So I got archmage
My sparks tooltip damage before turning it on was around 1600-1700
I turned it on, instant 1k+ dps increase
I killed the a3 boss ||that gives you perma fire res|| on cruel in actually 8 seconds
What minions are you using?
Looks fun
skeleton arsonist + srs
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she already brace herself, but not enough
I hope they continue making poe1 as difficult as poe2 since they haven't mentioned anything about stopping since the split
The difficulty in poe 2 is weird
I like the bosses more than 1 overall but some are hot ass
The boss in the Sanctum area in a3 has obscene tracking and slam radius
And even then most bosses are less dangerous than some of the literal trash mobs
Not being able to beat the a1 boss is a massive skill issue, though
staff doesnt contrubute to spell dmg for sorc right ?
aside the basic spell that come with the staff
since spell lvl and stuff
The ice spell is powerful with shotgun
playing merc is making me live the american dream
"man, all these monsters, can't I just shoot them"
im still confused why such important quest to get Ascen class is hidden in the game
to trigger the Q, u have to deal with the boss in Traitor's Passage
if a player doesnt know ascen exists behind that boss, they may skip it entirely and miss the ascen

i thought there will be a quest that lead you to the boss
but no
i discovered it when i go back and want to clear the map
also how to start a2 and a3 ?
Did u not go back to town and talk to deckard cain?
Is the boss not highlighted with an icon on the map like all the other bosses?
who ? 
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omg the mini sun inside the pyramid literally burning my gpu and kick the fan to 100%
I don't follow poe on twitter
The skill issue from the Onemanaleft dude is staggering 
The contrast between him and Alkaizer is incredible
2 people dying by perfectly avoidable causes followed by a dude going "Yeah, i have this defense called 'don't get hit'"
🤌 exquisite
now i am stuck on that viper boss...
The viper boss is just torchlight infinite's clockwork boss
Dunno about other characters but merc has this recovery delay after shooting bolts
Made my battle with act 1 boss harder, like I was too fat lol
A bit of git gud, finding new boots, and all is well
wooo
ok now to act 1 cruel >,<
gotta get back to act3 and complete the side quest there
but that's for tmr, chill time now
the core right?
yea core and idol
oh
despite explored the whole map
so far the titan and the tools are bugged right?
titan work for me i think ?
eh
tthat 1 works
oh
this in A2
high velocity rounds on merc shreds everything
which area ?
if you're at cruel A1, you will see act 3 map from the past, it use the flooded act 3 map tho, but the name is from the past map
try tele straight from cruel
dont know if it work btw
i think that how it go

good thing i am a witchhunter LOL
decimating strike + culling
just need to do like 60 to 70% of their total health LOL
ah ok
got it
thanks
back to that map
do tell me where to find the core XD
kinda hard since map randomize
finally got my 1st divine
finally made it to act 4 
wtf
Currently, it's a bit too easy to detonate Gas Cloud explosions when combined with persistent Ignite skills like Flame Wall. We'll be adjusting the explosion damage of both Gas Grenade and Gas Arrow for now in an upcoming hotfix.
In the future, we want to update it such that the
rip ben

I wasn't sure if I would enjoy the difficulty, but I already put 15 hours in over two days. I think I have a new addiction
Mercenary plays like I how I always wanted a gun-based ARPG to be like, it's great
noooo
although tbf I'm currently using explosive bolts for it, which probably is the intended gameplay
there was a unique helmet that had constant ignite
My friend has been running his chayula gas arrow with flame wall 
Rude way to wake up
Tbf he knew it was coming
It looks pretty unintended
aight, hit lvl 70 and i'm good on poe 2
imma be real, game feels miserable to play after the campaign
look on the bright side, poe1 will eventually reach the same level of difficulty as poe2 just with rebalances and no nerfs
well it's like
i don't even feel like poe 2 has real difficulty so much as it has a lot of gimmicks and stat checks
on floor 3 of the sekhema trial, it has awful layouts that are unclear on where you're allowed to walk and 1-entity wide chokepoints
it has enemies that appear from underground already swinging at you
You can fall to your death?
when i say unclear on where you're allowed to walk i mean
that a part of the floor looks like you can walk on it, but it's actually an invisible wall
but there are innate pits that slow you
also the enemies you have to kill to cancel the ritual are on elevated ground with 2 1-wide chokepoints
and they infinitely spawn white mobs that are 3x as tanky as floor 2's enemies
the mobs also can poison or bleed you
for some ungodly reason the poison/bleed/ignite/etc do full damage to your Honour regardless of your resistances/armor
like i got ignited and lost maybe 60 energy shield to a white mob
but i lost 400-500 honour to it
your defenses do matter in sanctum
but you also don't lose nearly as much resolve in sanctum
regardless, you still lose way more in poe 2 than poe 1
Any hit will go thru honour unmitigated during sanctum league
okay yes you're right thank you for focusing on one thing i said
I mean figuring out when they started using sanctum for trials is a start for knowing whether to expect any of qol from poe1 to carry over and it looks like none got carried over
maximum honour is based off of your life pool and potentially energy shield pool
and yet for some reason enemies on floor 3 drain more honour from you per hit than the floor 2 boss does
honour resistance didn't even feel like it actually did anything to mitigate the loss
definitely feels like the devs intended for you to freeze or stun your way through the game
and if you don't have either, just have gorilla damage or defenses
i got from a monster drop
now where that fortunes drop
maps is so bad.
bro campaign has more drops than maps
tier 4 boss btw
they 100% didnt test end game drop[
ben did hardcore act to maps in 11hrs
theres a map that is quite literally
a bridge to a door chokepoint
on repeat for the whole way through
i have the dps to do ritual
but half the ritual altars have brick mods
i.e. tornado of rats is faster than my walking speed while casting
so eventually i have to roll it or stop casting and when i do i get swarmed
This is reinforcing my thought that I’ll focus on just acts until full release probably because I kinda assumed endgame would be kinda stapled on and incomplete
early on i got one tapped from 1.5k mana and 1.5k hp MoM
acts was good
vendors generally had solid gear every few levels
only few bad parts about acts was that it was kinda unclear where your permanent upgrades were
not the +skills or +resists but like the medallion choice in act 2
act 3 town is probably the worst town i've ever had the displeasure of being in, and i played diablo 2
and some bosses need to be finetuned so that they're less "i do nothing until i do one HP-gated attack that 1 shots you" and more an actual enemy
and ofc zones being made for poe 1, a game that has high movement speed, movement skills, and fast clears instead of poe 2
dreadnought actually too damn long
I do like some of the boss challenge though they could benefit from adjustments to some of the attack areas. Like the act 1 boss with the telegraphing of it even I found it tricky to be able to move quick enough to avoid the slam attack due to the aoe size
oh yeah some of the slams are legitimately too big
dodge roll is actually just so bad lol
no the tracking on some of these bosses is insane

im gonna try pushing on to see how the later parts of maps is
it is also kinda stupid that for a lot of the attacks
the default attack outdpses them lol
only for monk i think
nah my mercenary friends complained for a while that crossbow has the same issue for the early game
Reduced the Damage of Supercharged Slam by approximately 60% overall (at maximum stages). This skill was unfortunately dealing far too much damage than intended given the short channel window required to hit maximum stages. The damage display text of this skill will be incorrect until we later do a client patch.
Reduced the damage of Magnetic Salvos explosions by approximately by 40%
Yep, I was using the basic bolts on my merc until I got high velocity rounds. The frost bolts are good for freezing crowds but you are so desperate for flat damage in early game that it doesn’t help much.
i hate the mist attack of that boss so much
the adds it sunmmon can just push you into around and you cant move
The mist part actually allowed me to charge up my healing potion easily. My galvanized rounds shredded through the adds, and I figured out his dashes are timed to happen at a pause after each sentence he speaks that if timed right your roll iframes through.
yeh i ended up just iframing the charges instead of trying to avoid it
but i was playing sorc and i didnt have good add clearing yet
so they were a real danger
but other than that one move i didnt have much trouble with the other moves
If it’s not supposed to be dodged that way then something’s wrong, because his tracking with the charges is too aggressive otherwise
it was a fun fight except for that
if he didnt spawn adds, or spawn few enough adds that you can still move around the arena, then you can avoid the charges without iframes
but with so many adds, yeh, you just have to iframe
Part of me thinks the bosses are intentionally overtuned anyways just to test difficulty thresholds out and to make it so people can’t just blow through the current EA content too fast, but we’ll see
i dont think the bosses are overtuned, its just that one move thats very annoying
It’s kinda funny when you think about it that the regular boss fights are a difficulty you would expect from pinnacle bosses in other arpgs
i dont play much arpgs, so idk how the difficulty compares
but i played a bit of POE1, and i remember most bosses dont require you to actually be aware of every single moves, or require tight finese movements to survive
like i remember the beast heart has that?
but here everyone requires you to learn the moveset
which i do enjoy
The only boss fight that compares in Diablo 4 is basically tormented Lilith. Every regular boss can be absolutely facetanked and the other tormented versions of bosses with some good gear can be sleepwalked.
the djinn side boss here even has puzzle mechanics lmao
Last Epoch has a few bosses near the end of the campaign this hard and the endgame bosses can kick your head in if not watching out for a couple key moves, but are otherwise gear checks
Yea the djinn boss was cool
it was MMO tier puzzle mechanic, i had to stop attacking and observe the boss to actually figure out how to solve it
Basically every boss in this I plan on dying a couple times to learn the moves. If I get it first try then it’s a pleasant surprise
I died a bunch to Rathbreaker initially and then I realized he turns slow as hell so you can just keep running right behind him and spam his ass down
i think ill be dying to most bosses at least a few times from now on
at least GGG realizes this and no longer penalize your exp for dying
i think
The only penalty is any loot on the ground disappears when you die
which isnt a problem
That said make absolute sure you keep your health up right at the end of a boss fight because if you die when they do, all that loot goes away
Yea, that’s been an unfun surprise the first time that happens to people
a lot of games have wonky intereactions like that
It at least doesn’t delete the quest/first clear specific drops
do you get the first clear drop when you kill the boss again?
Nah, once you use it, it’s removed from the loot table. Basically if there’s a plus icon on the boss icon for a zone in the world map it means it’ll drop something special its first time
no i mean like in the case that you die right when the boss die
do you get the first clear drop when you kill the boss again?
Oh that will still actually be on the ground
does the boss respawin if you die, or only when you start a new instance?
If you killed it first and then die you’ll need to start a new instance to respawn it
Which if you’re not aware, you can force a new instance by ctrl+clicking on the location when using the waypoints
yeh i know that from poe1
god
i hate those skeleton shield mob in act1
i hope they dont reappear in the future act 
There’s something similar but they don’t deflect the attacks like the a1 ones
it's the only enemy atm that reflect projectile
yeh i just have to set firewall and wait for them to burn to death
speaking off, wow, fire spells sucks
fire wall seems to be the only good one
and thats just cause it buffs lightning spells
is there away to lower lvl of skill ?
i think the best spell tree in the game is like
cold and minion
lightning has 4 spells that actually feel usable
spark main, orb of storms for exposure, conductivity, archmage/cast on shock
the rest feel really bad atm
shame since lightning conduit is such a far cry from what it used to be
Nah
Minion nodes are actually ass
Theres so little minion damage scaling
You're kinda forced to add almost all of it
maybe minion overall is bad then, but someone ik playing raging spirits is doing well
yeah they swapped to that
they're not at maps yet though so it probably falls off a cliff
Ye ghazzy's build
I dont have my ascendancy to get extra spirit for more minions, i cant get any gear with spirit
Its actually frustrating
seems like maps just skyrocket in hp values
even in hallway maps it takes a bit
No curse?
conductivity
Im pretty okay unless its one entire 50 60 wave of mobs running at me
Arsonist is just pconc in poe1
But fire
Overlap shotgun
Its kinda OP in campaign im ngl
I need to get the new unique shield with spirit
Gonna go home and check the price hopefully not too expensive
Is everyone getting crafting mats to drop as often as Jonathan said they would in acts?
I already have 4ex and I'm still in act2
ye you're not getting any exalts in maps sir
yesterday i bought med tier jewel for 2ex each
they are 14 ex now
LOL
"you have skill issue, but congrat"
oh ok thnkas
fuck the shield is 6ex now
Do you think they'll nerf pause since quin is abusing it to not die?
@tight kiln how's bloodmage?
im playing infernalist
man jungroan build is just speed
Doesn't it brick itself with the first ascendancy
why my charm never trigger ?
Not enough charges
it just doesnt even trigger with charge i think
Wat does it activate on
it in the slot
Thats what i heard about it
i need new gear
most of them still lvl32

also when the wolf use his fog ult, i cant use the revert time skill
Yeah gear is fun to get if we actually got some crafting items
I'm glad i found a +3/phys staff on my monk atleast
It has been carrying me
the censor stuff is kinda funny 
not me btw
How on earth is it triggered by that

WAO
How many exalts is an alch orb? 10?
How do i deal with enemies with magma barrier?
I'm not sure if there's a specific trick other than just attacking till the barrier breaks
it makes an elite tanky as hell to say the least
The enemy flame barriers are way too tanky, it takes 5 minutes of constant attack to break
Meanwhile they deal crazy dmg to you
it can. you need to channel
just use flame wall
change to flame wall then
finished act 3 ||one of the moves of the final boss is nearly total bs but the rest of the fight was fine. lowkey thought there wass gonna be 3rd phase||
when do those start showing up?
after a3 cruel isn't it?
damn im still a bit ways off then
don't rush to it, the balance looks to be pretty terrible currently lol
im in act2 cruel
im gonna i just dont want to go through act 3 again cause the maps were such a slog
do they actually add any new mechanics in cruel or is it just an enemy level/stat boost and resistances reduction?
i think boss has new move
elite mob get new ... things ... w/e it call when they're elite 
i die from corpse explosion once
ok cool, things get switched up a little then to make it not just DO IT AGAIN AT HIGHER LEVEL
i doubt you will see those tbh
when your build really go online around lvl50, story stuff is just a breeze
oh okay so power starts really going full speed then. kinda funny that the true cruel difficulty with the campaign is the first time through
act 1 cruel will give you some trouble since you still not really done with stuff 
I do wonder with the size of some of those zones if they are expecting power creep to inevitably happen somewhat quick
if your build isnt online by cruel its hard to bounce back
cruel is a little kinda dps check in some fights
even in normal difficult some boss are dmg check
like the last boss in act 2
better have enough dps to clear those mob or they will kill you 
the titan also the same
u mean act1 cruel XD
i'm almost in act 3 
the zone enemies resetting when dying is kinda screwing me over
and no crafting currency ofc
monk feels more like a ranged class but a shittier one
if they nerf the bell the class is dead though
Hayama is playing as well it seems
Yay archnemesis
Screw that magma barrier
I do know they’re noting problem mods because I recall they already axed one for the time being due to it causing issues
i hope they delete magma barrier
they would probably replace it with rotating reflect that reflects everything but the one dmg type
that you can't see what type it is unless you have 20/20 vision
Wait for them to reintroduce thornflesh
get rid of flask siphon
Oh my god that’s a thing???
Jesus at least most arpgs just have one that slightly increases potion use cooldown, that’s just sadistic
or siphon/reduce healing to 50%maxhp/manadrain
these are the worst
saw that once
I haven’t been home all day so I haven’t played today and it’s pain
and almost ragequit >,<
I would just nope out of that map
they would do it for you, dw
hahahhaah
flask siphon and temporal bubble almost made me log out for the day
and they want their dark souls with these mods
as a warrior my attacks are already super slow lol
like wtf kind of dark souls mods are they using
i had a fast elite enemy with AOE health drain and mana drain early game once as sorc
it just literally ran at me and i couldnt do anything
i feel u
had to auto attack to survive
early on that is scary >,<
yeh, later on in act 2, i ran into a temporal bubble + mana drain enemy
but at that point i had enough dmg to kill it before i ran out of mana
the ones that sets boss hp to 1 but they still get smoked by white mobs
it's been such a long time since i got a weapon upgrade my sunder jumped from 2.8k to 7.2k

there's aoe health drain? wtf
mana drain you have to stick to the mob to stop the drain
what if you stick close it stops draining?
its a donut
its the same as in poe1
just that the giraffics suck in poe2
poe1 was clearer that the empty space was next to the mob
poe2 it all looks the same
yeh all i see is a bubble lmao
but like
sorc is so squishy early game
standing next to the mob is still death sentence
Yea gonna work towards going to wand + shield after investing in block nodes for my cold sorc
Frost wall is so busted

im going all in lightning with a bit of fire to combo
storm orb + arc just feels so good
Ah that will be squishy
i actually dont know how to build, never finished POE1 acts, so i have no idea how to build survivability
Cruel Sanctum is bugged for my friends too
Only the first ascendancy trial was fine for all of my poe guildmates 
when should i do ascendency trial?
i heard its pretty hard so dont do it right when you unlock it?
If you haven't done Sanctum before
Just overlevel and crush it when you are 30+
For your first trial
No need
wait the boon fountains require you to just stand there to activate?
huh?
why doesn't it explain that at all?
There's an animation
Like drinking or something
It's not like PoE1 almost instant
was there? because my char didn't even animate at the boon
only when i clicked on the negative one was there animations
wtf is that 10divs?
Wtf
need something like that for my crossbow
man i not gettingt any t5 maps
Login
Note that you can still be trapped. A player size of a zero can still not phase through monsters, but it can get through even the smallest gap between them.
good change
still make player pay attention to the terrain and not spam roll
Gemcutter's Prism drop rates increased by 500%

i got exactly 1 drop for this
idk about tele to check point
i like it
but some people will probably dont like that
holy
wow
i need jewel ..
what jewel?>
oh right, there a patch that increase the drop rate so better log out and get that before doing boss/rare monster
just farm 1/2-floor sanctums
open every royal cache you see, they give guaranteed jewels
ooo
In an upcoming hotfix, we'll be making it so that Raging Spirits can only summon 5 Raging Spirits per cast at all levels. They will also no longer be able to be spawned from triggered Fire Skills.
GOODBYE MINIONS
LMAO
is this also part of the want to be like dark souls?
having an op pig?
Based.
Rip srs
I wonder who's next up on the chopping board
iam rerolling
build is so squishy
if they really wanted the dark souls experience, they'd make us buy arrows for bows and crossbows
and have equip load
although, I suppose it already has some movement speed penalty depending on what you have equipped
imagine being naked in poe2 as viable strat
- me wearing armour/evasion body armour
I actually couldn't beat act 1 boss until I temporarily respecced slightly to go to ranger's branch and picked up the movement passives
20% ms makes it easy to walk around boss telegraphed attks without rolling
ikr LOL
might get nerfed soon
Zizaran's editor had a build on his channel
Looks pretty solid
Someone in the comments had a monk with 70% evasion and 61% pdr
Zizaran shares a Monk Invoker build with freeze and Ice Strike in Path of Exile 2.
Passive skill tree: https://maxroll.gg/poe2/passive-tree/cat003cu
Check out Starforge Systems - The best PCs in the universe: https://starforgepc.com/Zizaran
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i am at 74% evasion with 45% pdr currenctly >,<
Looks pretty fun but I'm already playing a freeze build
ugh at lvl 30 and no idea where to path for ice sorc
iam playing jungroan build is range and not melee but also freeze
but leveling as caster is so baaaaaaaad
there is not 1 decent caster spell all of them lack burst or dps
nice skillbar dude
thinking between coc or LA havent decided
doing maps KEKW
No performance improve yet it seems
sun guy's drop
welcome to maps KEKW
Lmao this doesnt look much different from act boss drops
nice gold there
what's that ?

coc comet with eye of winter
invoker too
should be playable with stormweaver but to lazy to respect
almost died to a rare that had proximal thingy, bubble, siphon, healing up to 50% max hp and manadrain
omg fooking shit
didnt his auto bomber get nerfed

thanks jung. a monk making a witch's skill get nerfed
ye other version got guttered
coc dying next?
omg finally.
cast on crit will never die
lmao
you dont get why they are nerfing the things they nerf at all.
btw where to get that loot filter?
oh i didnt post here huh
sec
thanks
finally strongge
i really need to figure my mana situation out
almost fail the magma boss because i ran out of mana pot 
roughly map tier?
oh nice 2nd sanctum chest
tier 7
oh ok
oh only 2 ascension trials? i meant only 4 ascension points?
ah ok
1st one is from sanctum
sekhema or whatever
2nd one is ultimatum aka trial of chaos
sanctum?
3rd one is from sanctum again. ultimatum doesnt give point
no its bugged
its not supposed to be like that
but you ahve to do it this way rn
4th ascendancy is unknown rn
somoene did 4th floor of sanctum and didnt get it
which is sanctum? LOL
i didnt play that league in 1
lol
i only rmb sehk or ToC (ulti) so far
sehkema is sanctum
ah ok
so how to do 3rd ascen ? just fight the boss for the coin again ?
seem to be bugged based on what kuro said
guess no time stop for now
i think u can try trial of chaos that has 9 stages to get it?
4th is probably the unreleased trial
i can barely do 4 stage chaos
the normal stage is fine but boss stage with those addon, i ded
spells are now considered hits and that hasn't changed right?
nope. ghazzy did all 10. only got a fragment to trialmaster
Not very confident of cold sorc defenses lol
Probably need to spec block
so 5th and 6th definitely cant get?
need more Life and PDR i guess
yes
ventura cleared floor 4 of sehkema, didnt get
ghazzy did all 10 trials
didnt get
sad
seems like "expert" tier are the highest
itd be nice if POE2 no longer gender lock classes
I did find that a bit odd they still do it that way but don't considering it a deal breaker
yeh its fine
but i wonder why they still decide to genderlock despite having ample resources now to just make 1 extra model and a bit of extra art for each class
I suppose it means I'll get less questions of "why are all your characters women" 
it does make me buy more cosmetics for reasons after all
yeh i think having more female characters for players to play as would significantly increase their cosmetic sales
so missed opportunity there GGG

probably cause the chars actually have stories tied to the world instead of self-inserts
yeh but you can do that with both genders?
i havent seen any story that only works if the char is a specific gender
i guess the best argument is Sorceress and Witch class name only works if the char is female, but they could have just called the class name smth else
i mean its like 2 VAs per how many classes?
if they had just a couple voices for each gender across the classes that'd be one thing but if there's a lot of VA work tied to each class to the story then that would complicate things greatly
and I do hate sacrificing a lot of storage space to uncrompressed voice audio
also across 6 acts
like 6?
and yeh the player char has really few voicelines anyway
technically 12 classes, but each attribute is just 1 person so its the same VA
and im assuming they dont have different voicelines either
I wonder how int builds defense
Armor is super good and evasion is great, but stat reqs 💀
ES doesn't feel very good since it seems a lot of the ES nodes are more out of the way and generally near meh wheels
it reminds me of how Diablo 4 initially tried to do something similar with sorcerers at launch and it definitely didn't do much for survivability
cant even kite cause casting slows you to a crawl
and i can imagine for those using armor or es for trial would want honour resistance and max honour
also ES recharge delay is 4secs now
and you cant really get the delay to low enough that it can recharge mid fight
if you're going es you kinda need the recharge nodes
or keystones that help with it
i pretty much went with evasion once i saw how bad it was
and having only armour, u need stun threshold or stun recovery spd too
without some...
theres a node that converts gives some stun threshold that scale with max ES
but yeh maybe ill just go evasion
at least if its evasion, i dont run out
I hope someone cooks up a good defensive profile for sorc that doesn't rely on freeze or uniques
cause i have an idea for a build i want to try with 160+ spirit mana/intstacker
Man, I like my gas nade merc in eventually clearing rooms, and it's satisfying when it goes boom, but it's a different kind of satisfying than having some cast on crit trigger instant room clearing thing
Maybe there's a support gem that would alleviate that feeling
Or just get comfy doing combos instead of being one trick pony room clearing
gigi's contrast 
yea I don't have mine that cranked but my brightness is up some because OLED HDR
it's because when she starts streaming the sun hits into her room hard making shit impossible to see
fair enough
oh yeh this part where the king dude ran away and the Beast is being dragged away on the lower floor didnt even play properly for me lmao
the absolute flashbang of a stream
the Beast cart never loaded and the king guy just kinda hover there and stop moving when the dialogue says he's gonna run away

why is she hoarding so many skill gems lmao?
(I do too)
I do too
i have a few skill gems stashed away, but not that many
oh stash tab sale this weekend? how convenient that I planned on buying some then
that I haven't managed
yeh theres not a ton of things that youd want to throw in stash rn
so not sure how she alr ran out
I was mainly thinking of getting the currency tab because duh, and the unique tab because I have a habit of collecting those
side note, go figure after POE2's resounding success out the gate that something is finally shared about Last Epoch's second season 
I have most of the tabs except unique, so that's what I'll get next sale
not like enough of them drop in the game to matter though 
I have too many stash tabs but I'm gonna grab that gem tab when it comes on sale 
This game is being streamed and monetized after confirming with Grinding Gear Games.thumbnail: https://x.com/da_bunker/status/1866013028992573598‐‐‐‐‐‐‐‐‐‐‐‐...
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It's a bit of a journey to get the char to feel as smooth as this and don't get it wrong, it's squishy for what it is so the playstyle needs to be defensive/strafey. Feels so good though and I hope some other classes I t...
I am confused, what's good about this armor again?
is there something that can be used with me bleeding
i guess it's for like lvl <10 or something
or even 1
people got to stop thinking uniques are like legendaries in d4 lol
i mean 81% increased armor and evasion and +131 stun threshhold is pretty big
ah but you need to know what are global modifiers and what are local modifiers
what
global means it affects your charcater
local means it affects the gear
so in this case
that armour and evasion is a local modifier
thats a thing?
which means its 81% of the gear's base stat
ofc
which is why you see the top part of the gear being blue
how do i know whats global and whats local?
ALL gears that has stats like this are usually local modifiers
unless specifically stated
like grasping mail in poe1 where it states +50% to global defenses
when grasping mail was 100% and recombinable 
I gambled a mageblood and a hh
where does it say that?
In 2 leagues in a row
oh nvm i see it
100% global defenses
its in gold instead of blue for some reason
blue is the top part of the stats
see the unique
that means its been boosted
so its boosted by the 81%
so that 81% is actually pretty fucking shit

I turned in a jack in the box set to get HH, next league gamba'd 2 apothecaries to 5 
lmao
yeah I'm just flummoxed it dropped in act 2 ascendency trial, not like, act 1
I mean that's normal
its not like legendaries where every one of them is build defining
Higher level areas just means they can drop higher level uniques
uniques are supposed to aid or change your build. only a handful of them are strong and expensive as shit
And ofc for rares and magics higher tier levels
for poe2's case
its a headhunter
funny how exalts are the new chaos in poe2

i still cant get used to it
The funny thing is
HH isnt even good in 2 because its a HH now
Its good cause holy fuck the stats
speaking of rare mods thank god theres no soul eater
20s in current poe1 is still solid
Also the mods to steal are less of the pool from what I've observed
oh that sucks.
A lot more meh
Like in 1 you have
Hasted, energy shield, crit, precision, soul eater, etc
i accidentally threw away the quest one thinking it doesnt give any points 
There's a lot less good mods to steal in 2
got my 2nd ascendancy point at level 79 
Ah
but the boss fight is so fucking good
I see Calli is learning that skeletons are a struggle
god i better not fail this
vaal it 
Wow
madlad
"just dont get hit"
ooo, too bad I'm not a caster
good for early game i guess ?
my drops have definitely been more varied today after that hotfix
doedre's tenure is doedre's tenure so yeah
good for early when you don't have spell damage
basically the same word for word as poe 1
once you're past like level 45 it falls off cause your increased damage is like 400+ by that point
RITUAL LOGIN
hah ... time to do the last part of act3 cruel
well there
good luck getting one
im actually broke cause i stopped playing for a few days
only 40
to be fair u dont even need HH
lmao I'm getting absolute rekt by Blackjaw
there is a support gem called behead KEKW
but its only for attack skills
behead exists in poe1
yes
speaking of which
last run before i slpt
earlier
had a 5 gemcutter in a row drop LOL
SHE GOT A BIKE
i think thats a broom

It's a bike in wraeclast
i swear the guy at the end of act3 better give us a mount with his blood sacrifice alien tech
It's pretty nice to see him after hearing so much of his lore in PoE1
Oh cute, Reddit blocking my phone again because I use VPN on it and they consider that a ‘security threat’
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wtf
oh shit
Ya it's all hardcore mapping now
You corrupted it to a 4L?
https://www.twitch.tv/ds_lily/
if this doesnt work it's bugged probably xdd
My first Sorceress build in Path of Exile 2 Early Access one-shots bosses with the highest damage numbers!
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Best Sorceress build guide Lightning Conduit Ball Lightning Warp Archmage PoE2
it does
reforge bench to be exact
wonder if you use 3 rare, will you get a random unique ?

Well shit
I was making a cast on shock with ball lightning trigger conduit
But I might roll this instead
wtf i havent unlocked reforge bench
Cause high lightning res enemies are almost if not immune to shock lmao
Relies on call of the brotherhood ring for the conversion
Looks like flicker strike but things actually die
I'm well aware
I'd also need to stock up a metric ton of gold to respec
To the point I'm considering doing a full new character
But this solves a lot of issues I'm having
Freeze, mana upkeep, clear speed, more reliable
saw someone malding in game chat because their build got nerf, "the game just released for fews days and already nerf"

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My goal is to push everyone into the rabbit hole and make them suffer
from happiness...

so i guess we meet her after act 3, but since this is alpha, the timeline got messed up
which kinda make a good story
kinda like FF14 when they re-release and everything happen still go into the story
i don't think i'm dying in hc anytime soon with 1.5k es 
Don't rares do more dmg than that?
I lose like 500 es a hit from white mobs in maps
Hope you're not ignoring stun threshold 
HC is for people that have a stronger PC than I do
Not trying to rip a character to mobs that haven't rendered
there was a rare hasted mob with increased proj that got a little scary though
Don't understand the appeal of HC when server issues for early access
It's about the mindset and approach to creating a character
I like it in Diablo II, but when it comes to PoE I can't do it
Lack of a good PC, visual clarity, and overall volatility
ye i also find standard really boring since it's all a dps push
i have to pay attention in hc and can make use of defensives
worst modifiers for me
= bubble, proximity and any drain...
i see that
i just nope
Are the any drains the same as mana drain or are they straight up stay in the circle and die drains
me having fun with my merc
using galv shard for mobs and hvr for bosses and rares
mostly 3 or 4 shots on rares
unless they are armoured...
scaling demon form with cast on ignite is such a cool idea
wow its been a long time since i heard that sound
oh hey I'm finally in cruel
I have like less than 30% resist on everything and i havent even gotten any perma resist down lmao
I think i have negative resist on lightning even
i had positive fire and ice resist when entering cruel
while my lightning res was like -23% LOL
iirc
Lmao
anytime i see a lightning mob
How to increase resistance?
Ok
since topaz give up to 30%
Gotta look out for those i guess

