#Hit delay fix
1 messages · Page 1 of 1 (latest)
Neither clients have delayed hits
not wanting to be too rude, but if they created lcqt and put the hit delay fix mod then there must be some delay even if it's almost imperceptible, and these days I was playing on badlion and my hits and a good part of it was not being counted and the players' particles were coming out
but it's your team's decision whether to add it or not
That is a "delay" that was introduced in Minecraft 1.8.9 in vanilla. We can't fix this without being an unfair advantage, we have the feature available for the servers who want it, they can enable it through our Apollo server API for the Lunar Client users on their server specifically and I believe Badlion Client has a mod API for servers as well
neither Lunar Client or Badlion Client have this enabled, the server you are playing on has to enable it manually through either client's API
this is a cheat