#Make optifine shaders compatible with lightning mod
1 messages · Page 1 of 1 (latest)
Easy to say, very hard to code and make compatible. People are complaining about optifine not being in newer versions yet because of delays in making it work. Imagine if we had to wait an extra 2 weeks to get an update because of one feature
also just adjust gamma
How?
Ty
isnt the optifine in lunar the newest version? i saw it being m6 pre 2
m6_pre2 is the latest version, yes
Well I am not sure but I think shaders and lighting mod is impossible to work at the same time
It works but glitches the lighting.
And it is like green stuff floating in the sky and your screen constantly change colors and brightness
oh ic. well i am not professional so i can't say much
okay
That's no sense because shaders are made to interact with the shadows
Shaders are supposed to use shadows and cool lighting to make stuff look good, if you could use fullbright with shaders it would basically just be a fancy texture pack BUT i think thats a valid reason to want this. Wiggly leaves go brrrrrr
lighting mod removes all lighting, shaders add more lighting. what are you trying to say??