#Make optifine shaders compatible with lightning mod

1 messages · Page 1 of 1 (latest)

storm vector
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yeah

drifting sonnet
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its not possible

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lighting mod disables shadows

unique trail
# storm vector yeah

Easy to say, very hard to code and make compatible. People are complaining about optifine not being in newer versions yet because of delays in making it work. Imagine if we had to wait an extra 2 weeks to get an update because of one feature

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also just adjust gamma

storm vector
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How?

unique trail
storm vector
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Ty

drifting sonnet
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isnt the optifine in lunar the newest version? i saw it being m6 pre 2

tranquil hornet
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m6_pre2 is the latest version, yes

slate ferry
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Well I am not sure but I think shaders and lighting mod is impossible to work at the same time

eager ridge
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And it is like green stuff floating in the sky and your screen constantly change colors and brightness

slate ferry
dense crow
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That's no sense because shaders are made to interact with the shadows

half brook
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Shaders are supposed to use shadows and cool lighting to make stuff look good, if you could use fullbright with shaders it would basically just be a fancy texture pack BUT i think thats a valid reason to want this. Wiggly leaves go brrrrrr

faint wharf
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lighting mod removes all lighting, shaders add more lighting. what are you trying to say??