#Final Stand: Outlast or Fall - TWDU WIP

18 messages · Page 1 of 1 (latest)

verbal stone
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Currently working on a survival/tycoon-style experience set inside the Walking Dead Universe (TWDU).

The focus is on:
• Resource gathering and looting across multiple zones
• Farming and harvesting system tied into crafting
• Base building with survival pressure (zombie waves)
• Custom trading economy using looted resources

Gameplay loop revolves around safe(ish) daytime exploration → night defense cycles, with a focus on co-op or solo survival.

Aiming to create a strong survival pacing rhythm, balancing player-driven farming and scavenging against increasingly difficult walker threats.

Launch planned for May 16.

Open to feedback, pacing tips, or just general thoughts if you have any!

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The 3 unlockable zones and nighttime chaos

verbal stone
errant gyro
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Very imaginative!! I can tell you’ve put a lot of work into this. It’s refreshing to see something that tells a story instead of two ramps and a button or and other God-awful red vs blue. Keep up the good work 👍👍👍

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Have you considered disabling HUD elements during that outro cinematic?

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Maybe even go as far as to add black bars on the top and bottom of the screen for the classic movie effect? 😂

verbal stone
errant gyro
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Cool. Red outline?

verbal stone
errant gyro
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Yeah, is that what you chose as a screen filter for the failure cinematic?

verbal stone
errant gyro
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epic

verbal stone
torn kernel
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.

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Wow

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Not bad