#Holo-chests! đ
80 messages · Page 1 of 1 (latest)
#1193739101149614100
this itself isnt just a visual style
since it requires keys
Yeah but would it be one of the chest you can choose whatâs inside of it
That means a whole new button for it
And if they added it to the area where you can choose whatâs inside of it itâs annoying how we donât have rare or legendary chests there
yeah..
no duh
why would it not be custom
Because they can easily make it one of the random items chest
yeah but why not just make it custom
anything you drop into it becomes part of it, you can choose double or single (double = 2 keys, single = 1)
enable, disable, classes, all the normal stuff pretty much
Why not make the rare and legendary chest custom tho
bro
#1193739101149614100
đ
literally what this is
the holo chest is a separate thing
its not a chest
its a lock
maybe a setting to use different items somehow
eh
just drop it into the device
keys were bugged but idk if they fixed it
and it randomizes
I mean different key items
OHHH
yes but i have no clue how it would work
maybe a "Key Device"
and you set it to a group like the teleporter device
whatever you drop into the key device is what it uses
to be fair you can just simulate it with conditional buttons
i mean i guess yeah
you can
but its a bit janky
Not really
Why is it called a holo chest thenđđ
Also how would this even work
Like it spawns in with a key item too?
the default is a key
you can override it with a âkey deviceâ or sum
Use a custom mesh on a conditional button with a key in it. Put an item spawner infront and spawn it when activated.
I guess they want the actual thing
Its a decent alternative for now tho
Yeah thatâs what I use
creative users:
Same thing but uh custom mesh?
the holo chest is a chest. the lock on it is built in
you donât seem to grasp that not everyone has uefn
well ok i should elaborate
its not a traditional chest
it has a hologram above it
displaying what it has
The concept is the same. Again, make a custom mesh and put a conditional button inside. Then put an item spawner infront of it
the weapon mod display cases also show what weapon theyâre gonna drop too
and they work like normal random chests
yup
and you cant use keys on them
so
How about add the ability for the lock device to lock anything that is interactable and add the ability to drop items into it
So itâs essentially a conditional button for anything you can interact with
And probably add some different styles and stuff so it isnât weird
sure
thats perfect
Nice lol
so you can just put a lock device
on a chest
with a conditional button in front to unlock it
Chest, door, conch, etc.
only thing is, theres no way to force open the chest
so unless they add my suggestion
its still an issue lol
(referring to my lootpool devices suggestion, not this one)
There is an open door event, they can just make that they open/interact event lol