#Add a "player size" device

34 messages · Page 1 of 1 (latest)

grim iris
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So, after playing the new Doom Day LTM, I thought about having a device that can change the player's size, at least make the player bigger like doom so that we could do player bosses more recognisable.

pallid sparrow
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There used to be a glitch to do this with the prop gun, I'd love to see it implemented as an actual feature

grim iris
copper spoke
copper spoke
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Bump ^ ^ ^

full radish
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Bump!!!

worn bay
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A third bump

crystal marlin
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i wish this could be done using verse transform for the player just like how we can resize a prop with verse
we could make wide players or make them flat, and it could even be triggered with events, so you could crush a player and make him become flat, that would be so funny

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the pancake fortnite skin will finally look like what it should be 🔥 🗣️

worn bay
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Nah 10th

zinc cliff
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I hope if they do this there will also be options to make different player stats multiply relative to your size.

So for example if you were 2X the size, you would also move 2X faster, accelerate 2X faster, jump 2X higher, have 2X health and shield, etc. You could set each one individually.

worn bay
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Bro got kicked again

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Or deleted whatever happened to him

full radish
crystal marlin
full radish
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Oh yeah I’m fine with that then

kind marsh
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@worn bay

Bro got kicked again

If you mean me then yes 😭

crystal marlin
# worn bay Nuh uh

what do you mean "nuh uh"? verse could give us access to the X Y Z scale transforms, we should also have a device that can do it without verse, but might end up having more limits since normal devices can't do vector calculations

worn bay
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I don’t want to have verse to have even more stuff

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It’s not even hard to make it into creative

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We already have X Y and Z with scaling

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For creative so I don’t know why it would be verse only

crystal marlin
# worn bay For creative so I don’t know why it would be verse only

because it is way more customizable, we can gather all players more easely with the playspace functions
you will have to set up something to scale every players with trigger or mutator zones wich would cost more memory in creative
i agree it would be nice to have it in both creative and verse, but don't forget that verse is very useful for memory management

kind marsh
# worn bay Lol

Was it a reply for you? I just looked at it and apparently I forgot to or didn't notice it wasn't replying

kind marsh
worn bay
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Just

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Said nothing about creative i can remember

crystal marlin
worn bay
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And also for creative we can just get a device to make their size bigger or smaller like with a class designer or in island settings

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For flat we should just get something where we can resize it to make the players resized like it