#Weapon mods

1 messages · Page 1 of 1 (latest)

rich palm
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It would be nice to have a bit more freedom with the weqpon mods system. Currently we can place the mod bench and have standerd settings including mod cost however I would like to be able to do more for example

Mod weapons in creative that I can drop into classes.

Restrict some mods for certin weapons/classes.

Also having a flashlight mod for use on darker maps instead of just the item and flashlight pistol.

verbal hawk
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Also readd the p2x optic exclusively to creative (since it's vaulted in BR)

misty quail
chilly agate
modest panther
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first they need to fix iron sights and default magazines from disappearing in item placers