#Thoughts?
28 messages · Page 1 of 1 (latest)
Theres actually a second track whose purpose is to be easier but slower
so the map tries to accomodate just about everyone
The question to ask yourself, how would they know on which path is easier or harder by giving them the choice to drive that track?
Im assuming they attempt to try each one at least once.
in fact you kind of have to go out of your way to run the harder track
Also thanks! I really appreciate the compliment.
Most important thing for a race car driver is that they want to win, so how would they know to keep in track of multiple tracks of options to drive on and to understand the platform on how to rotate or skillfully drive to the finish line
No problem!
Well, its speedrunners, the whole gamemode is about finding out whats fastest on your own.
this brought to my attention, and I really like the how it’s set up and it looks well done so far! (In my eyes)
Do you think its enough track to be a complete speedrunners map? I really want to try to get this out before my break ends (3 days)
I would say that from the clip itself, it seemed very quick to finished
From my POV it would take about 45 seconds to a minute to travel from first entry to the finish line
But so far I don’t think anything is required. It looks good it feels good on racing on the track.
I don’t see any issues
alr, cool
yeah, I mean to me it felt good (lengthwise) Its just that time constraint
but thanks again! I appreciate the feedback
oh yeah, heres the "easy" path if you were wondering
Hey, that just brought an idea! You should make three options on the race track of a easy, medium, and hard track
As one on the left one on the bottom, and one on the right
Three different options that can also be mid switches in mid tracking
Oh I gotcha
like old source surf maps
Would look cool on the map