#Add the ability to individually remove weapons from devices that take weapons.

4 messages · Page 1 of 1 (latest)

sick rover
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Any device that takes in weapons and consumables don't have a proper way of removing individual items so if there's a mistake then the device has to be deleted and then set back up again. Having a menu that lists the different items in the device and the option to individually remove them would be much easier to make changes to the gameplay or fix any little mistakes.

dapper verge
unreal harness
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Its possible to remove items individually in uefn tho
But creative 1.0 need an easy access to the weapon list in a device for sure, so we can change the order of weapons or individually delete them

sick rover
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for the lads who use 1.0 really