#Spertons new ability

133 messages · Page 1 of 1 (latest)

lethal chasm
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No…

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This is so broken

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Speartons r already op

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Also this isnt swl

rich coyote
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..:no

versed stag
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30 damage would be more reasonable

chilly orbit
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what is it with legacy players wanting to add things like spear throw and griffion without considering balance

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spear is already good

spark rover
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Why

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Why

chilly orbit
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just fix the formation bug

spark rover
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Why

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Why

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WHY

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spear throw

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Every

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Fucking time

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Legacy ideas without efforts atp should be in the slop category as well

spark rover
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choso tweaking is perfect for that

chilly orbit
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it's not worth responding to

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why does fan ideas have so much slop

spark rover
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But i cant stand ppl doing Griffon and giant image dirty

chilly orbit
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i dont think griffion should ever be implemented

spark rover
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even one frame of him in a cutscene will make me happy

chilly orbit
spark rover
chilly orbit
spark rover
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It pmo that ppl who actually can balance giant generals doesnt even get a say at all in other ppl’s eye

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they just proceeded to say that giant generals should goes FAHHH

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Balanced giant general is possible if ppl do it right

chilly orbit
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yeah

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it should be a general as a giant, not a general balanced like a giant

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if that makes any sense

spark rover
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Also im saying this as a giant user

chilly orbit
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since that just makes general squared and we already know how powerful generals are rn

spark rover
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But we need to nerf monstrosity

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Monstrosity’s existence makes Base hp for giant generals very hard to decide

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Like they could be very balanced at base but mono will make them op

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But if we balance them around mono then base giant will be mad weak

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Mono makes it the hardest part at giant generals being very hard to balance

narrow stream
unreal coral
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Yes I want spear throw

narrow stream
versed stag
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it can work if you know how balance works

unreal coral
orchid moss
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we get fuck tons of spear throw and none of them make sense

unreal coral
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Wdym they don’t make sense

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You guys are a bunch of haters

orchid moss
unreal coral
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Add a ability for spertons
Ability
Throwing spear damage 50
And second ability
Stunning unit

orchid moss
unreal coral
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How did you see 800 in this

orchid moss
versed stag
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one of my versions was essentially how it worked in SW1
it can be picked back up again and it doesn’t instakill a swordwrath

orchid moss
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because its support not damage

versed stag
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just a little range option

orchid moss
spark rover
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Garou players never showers

rich coyote
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And I doubt he’s a good one, I figure he’s one of those that just shoot a blast in the middle if someone else’s fight

pallid python
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I think so but the spear should be on the ground or on a character then you would have to use the knife until you get the spear

rich coyote
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This game
Is not legacy

unreal coral
chilly orbit
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💀

unreal coral
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Bro if you actually do still play legacy now, then you’d now that it’s not that op

junior escarp
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Ok

orchid moss
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Fake ahhh news

versed stag
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there is this weird gimmick where it takes extra damage while summoning which allowed me to kill it when it was busy doing it’s very third summon

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it was a long time ago but it got buffed where the extra damage is less severe

orchid moss
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Hell, even giant dmg only up to 72 with forge 2

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Or even 98 if u want to count with new UC

versed stag
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Kai rider’s attack power on normal is 75 single damage

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that was considered overpowered for SWS standards

orchid moss
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Imagine calling us haters but he's the one who didn't know how the damage actually work in sw3

versed stag
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it’s simply conversion rates

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roughly

orchid moss
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The uc backstab spear throw still fucking eradicate majority light unit

versed stag
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that’s legacy spearthrow without the UC and backshot bonuses

orchid moss
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Even it can boost magikill fulminate up to 326

versed stag
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it’s double
and so is user control

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let’s take 216 and convert that to 13

orchid moss
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Which still alot smh

versed stag
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I took the swordjump damage and divided it by 13
It is 16.6

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fulminate to 25 damage is 13

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it’s a multiplier of around 14

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your calculation earlier used a multiplier of 4 which is way too low

orchid moss
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Wdym by 4

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I just use the 75% from spear upgrade

versed stag
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spear upgrade! I forgot about that

versed stag
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well the number I got with my multiplier is 57.1

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or just 57

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more reasonable than 100 at least

orchid moss
versed stag
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the level 0 state of each unit…
like I said before, I forgot about it

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I’m gonna dust up my legacy game and check it out

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unupgraded swordjump does 36 damage in legacy

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unupgraded fulminate does 50

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the legacy multiplier going from level 0 of the units is between 1 and 3

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archidons deal a flat 10 damage there

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so I guess the spear throw would deal at least 30 damage when brought to saga

primal silo
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Fucking noob

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Daily challenge speedrunner literally use a strat that utilize spear throw to its maxium

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Lmao

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1 single spear can solo a whole army

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99% of legacy players are bad and prob worse than the bronzie

junior escarp
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So

orchid moss
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LMAO