#βοΈ πΆπ©πΊπ°π«π°π¨π΅ π©π³π¨π«π¬ π¬π΄π·π°πΉπ¬
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β¦ β§ πΆπ©πΊπ°π«π°π¨π΅ π©π³π¨π«π¬ π¬π΄π·π°πΉπ¬ β§ β¦
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βοΈ PHASE 1 β The Four Tribes
You already control the island, but four tribes still resist.
β’ Each stage: destroy one tribeβs statue
β’ Simple enemies at first
β’ Every victory strengthens your rule
π Final: the tribes realize they must unite.
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π€ PHASE 2 β The Unexpected Alliance
When the war against the united tribes beginsβ¦
Zarek arrives.
β’ He offers help
β’ Says he wants to conquer the island too
β’ Becomes a temporary ally
π Together, you defeat the tribes.
Objective: destroy the tribal alliance statue
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ποΈ PHASE 3 β The Taken City
After the victory, Zarek acts first.
β’ He occupies the islandβs great city
β’ His troops spread out
β’ He treats the island as his territory
π The alliance was only interest.
Objective: contain Zarekβs advance
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π PHASE 4 β The Sad Night
You launch an attack to expel him from the city.
β’ Street battles
β’ His troops surrounded
β’ Enemy lines broken
π Zarek flees during the night.
π His retreat becomes known as The Sad Night.
Objective: destroy his statue and retake the city
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π₯ PHASE 5 β War for the Island
Even driven out, Zarek keeps fighting.
β’ Counter-attacks
β’ Territories disputed
β’ Total war
Objective: push him to his final position
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πΏ FINAL PHASE β BROKEN SPEARS
The decisive battle.
β’ Full armies
β’ No alliances
β’ Dominion at stake
If you win: Zarek is expelled from the island.
If you lose: the island falls to the invade
It was supposed to have some things because I'm doing a campaign for the natives (where you control them)
Really
I'm glad you liked it
For me it ended with the deleted campaign in the post but I'm still going to do a part 2 only by increasing the campaign
Sounds nice
Woud be a massive game changer
This is a great idea, like a side campaign I'd imagine