Sightless is fucking strong, fucking heavy to be defeated, it come to enemy's statue who don;t have sightless and kill miners or destroy statue with its army, make the game braindead and no more fun with that power. What the fuck happen with the game balance when stupid developer add this stupid general in the game, make the game full of stupid giant nearly unstopable and no chance to win for enemy.
#Remove or make the sightless much weaker
46 messages · Page 1 of 1 (latest)
They can’t do that too many people bought it and it would cause massive outrage. You got to think more about the bigger picture then the small one, and any more weaker damage and it will be better to use just giants
the bigger picture is that the game is at a new low and the skill ceiling has been lowered and anyone who played the game before 2025 would understand
Didn't sightless get nerf badly enough that it only became what viable in Deathmatch
This is just like supercell work
Like ur idea
Suggest something like a rework/rebalance sounds better
???
Are you talking strictly in terms of the meta?
Because giantlord is still bullsht OP if you don't bring a counter
it's stronger than sicklebear in both modes so it's s+ tier automatically
heres your fix. Remove the dash and give Kai Rider its 75 damage back and give Sightless his 65 damage other wise its just to easy to counter with ice archer spam. Sightless is only strong because of his movement ability which makes Kai Rider pointless to use cause your sacrificing the dash for summons
i wouldn't like if gls had his damage back because the melee unit that doesn't get shredded by him rn is giant
forcing everyone to play archerspam isn't very fun either
the charge isn't the only thing that makes him extremely powerful
I played the very first one and this one when it came out so I have played for a long time
I wanna chew you
@little vigil
He’s a giant what you expect?
I mean you hit a point Kai rider was better in Stickman war legacy and when he summoned zombies back then they were faster and stronger than normal zombies but still pretty weak
he's a giant but it doesn't mean he should be a giant general
he should just be a general that resembles a giant, the not power of the giant version of general
i don't expect for this game to have a "general of generals" especially since regular generals are already very strong as they are right now
This typa logic is exactly why giantlord is BS OP
Giants are strong af
Generals are strong af
Combining the power of a giant and a general is so absurdly strong that you have to tone down everything about it for it to be balanced
i wouldn't say giants are that strong but yeah i see the point
Tbh giants are only "weak" because generals basically have the advantages of giants and normal units
Me and civil played a match with raw giants and no vault and the giants were a massive advantage
as a comparison
let's say the generals are normal units (like swords archers spears etc)
throwing in a giant is too powerful especially when you can only have one of each
giants also require vault and monstrosity to not lose out to other tanks
^
Also
You don't use giants as tanks
You use them as a Frontline breaker
Or a pseudo general
yeah ive heard about that before where the giants are an anti heavy while merics or spears are the real tank
but i feel like normally spearcher still beats spearcher giant in most variants
I don't think you even need mono for 3 cgiants with proper army support to steamroll through a good amount of stuff
Oka
That makes no since…. How can he be giant lord if bro isn’t a giant
Lore wise, he's still going to be one
Game balance wise, he should be balanced like a normal general but with somewhat big numbers in the stats and cost because balancing him like a giant general is going to make him BS OP