#Bonus play

18 messages · Page 1 of 1 (latest)

fervent island
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after finishing the campaign on insane:

Let's you use all cards and tech upgrade(ability to remove tech upgrade as well)

Campaign matches can be played VS friends (basically your friend can control the enemy in stages)

Stages can be Fast forward

Survival mode: where you would fight literally every unit from all the stages in a long 30 mins ambush

Speedrun mode:all cutsence and dialogue would be skipped and you would instantly go to the next stage after winning

Boss rush:VS all bosses in a ambush

Bonus mission's: let's you play all the old weekly missions(we used to get like challenges mission weakly for both single player and with friends which we no longer get so it would be better to add all those mission to campaign)

Insanity mode: enemy units train time would be 1/3rd along with their train cost but all enemy units would have 20% less health and damage

During ambush 5X the normal enemy units

bright loom
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Any idea?

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Don't Care

fervent island
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Stick war legacy already had something like this

bright loom
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Cuz I am gonna post a fan idea for online 1v1 and 2v2 ambush

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Wouldn't it be fun?

fervent island
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But I suppose only 1 side can ambush

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It already exist in legacy so they might actually add

formal monolith
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The first one is peak

sharp vessel
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if the daily levels are in this then hell yeah

fervent island
sharp vessel
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I know that's why I think this NEEDS to be added

formal monolith
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This will make campaign cooler v_thumbsup

sharp vessel
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not just campaign but the damn game to. rn its stressful as hell