#Funny chaos unit buffs

12 messages · Page 1 of 1 (latest)

hidden patrol
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Eminer: Do you really think eminer of all things needed a buff? Extra +1 dmg vs heavy. Probably could give ominer +1 dmg vs light too but that's besides the point.
Bomber: Forge lv1/2 gives them +1/+2 AoE.
Crawler: +2 dmg vs heavy.
Eclipsor: Whenever eclipsor shoot an arrow that would go into the ground, check 2 juggs worth of diameter around where the arrow would've landed, if there's a unit around it the arrow would hit it for full dmg. Counts as bodyshot so no CW proc this way.
Tdead: Double their base dmg, triple their +H (so instead of 9+8H it'd be 18+24H). 5% splash dmg to 2 extra units.
Jugg: Remove charge autocast. Now the charge button has a special charge function (heh). When the charge button is pressed and held for 2s then let go, 5 random juggs with the ability available would start charging; if held for 5s then let go, all juggs with the ability available would start charging.
Giant: The body slam attack now get +1 AoE and 20% more knockback (stun is the same).
Dead: Whole new ability, idk what the name would be (working name is "Raising of the dead").
When activated on a dead, they kneel down and punch one of their hands into the ground at their current location. Now the dead stay in that place until it dies or you press the ability again to cancel it. When there's already a dead with the ability activated and then you activate the ability on another dead, the second dead would walk over to the first one and punch one of their hands into the ground next to them, then a 10s timer starts. Once the timer finishes the two pulls out another dead from the ground and then return to normal.
The raised dead counts the same as your normal deads (has skins, same stats, 1 pop) but does not cost resources. If you're already at full pop, when the timer finishes the two deads only pulls the third out to the neck (no hitbox) and it'd only comes out when you drop below full pop. 10s cooldown, starts when the timer finishes or the ability is cancelled.

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Had to delete a few lines because it bitched about how there's a 2000 characters limit.

sleek verge
frozen reef
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These are unwarranted

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This would make for a great April Fools

hidden patrol
opal sequoia
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Cool

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Remove the +1 AOE from monstrosity too

hidden patrol
opal sequoia
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No

hidden patrol
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Though moving it to base giant would make sense if we want ppl to see them as dps units not walls.

hidden patrol
# opal sequoia No

I mean I'm pretty sure you're beyond explanations about that at this point but that's not gonna stop me from arguing about it whenever you bring it up.