#New Mythics SWS

14 messages · Page 1 of 1 (latest)

agile burrow
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1-Woodland Valor ( Mythic )

Increases unit movement speed by 10%, increases damage dealing speed by 10%, and reduces unit price by 3%.

Special to Archidon:
When an enemy unit approaches the Archidon, the Archidon will automatically retreat while shooting arrows at the same time ( like level 11 in campaign ).

( Temple I )---> Unit movement speed increases by 15%, damage dealt speed increases by 15%, and reduces unit price by 6%.

( Temple II )---> Unit movement speed increases by 25%, damage dealt speed increases by 25%, and unit prices decrease by 9%.

2- Undead Curse ( Mythic)

The first feature:
Enemy units killed using user control become dead on your side.

The second feature:
If the enemy is use (rune of ranimation)
Your determined units will not turn into deads in the enemy's side.

( Temple I )---> The first feature will be activated.

( Temple II )---> The second feature will be activated.

grim spade
clear jackal
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Woodland Valor is BROKEN

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You benefit more from it's base effects rather than a fully upgraded Control Whip

tidal temple
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This is so ahhhh

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Legacy bs but in stick war: sagas

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Not a great idea

magic bobcat
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25% movement speed

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do u have

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have any fucking idea

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how fucked up this sounds

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this is just a pernament rage

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even then 15% movement speed is just absurd

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archer spam would be so broken with this pernament rage