#Snowsniper ~ Frozen Archer

74 messages · Page 1 of 1 (latest)

tidal smelt
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Snowsniper

Trained by spirits of pure, frozen liquid, they float in the air and are known to wield arrows that explode in a burst of frosty air.

Description

They are light, ranged flying units of no particular mass or empire.
They have low health and low damage, but they have slightly higher speed and attack speed, while also having arrows that slow enemies down.

History

The Snowsnipers allied with nearby tribes and lived in frozen caves, assisting those who established mines in them.
However, when a tribe got their hands on the Boreal Bow, a sacred artifact wielded by an unknown leader, the Snowsnipers declared war.
These tribes fell one by one under the relentless energy if the Snowsnipers, leaving only harsh spirits flying across the land.

Stats

Hp: 60

Dmg: 7 / 10 L

Atk Spd: 1.8 sec

Training Time: 19 Sec

Cost: 450 G, 200 C

Population: 5

*Speed: Behind Shadowrath, but greater than Archidon

  • They fly in the air, similarly to Eclipsors.*

Passives

  • Has a weaker Glacial Fletching automatically equipped exclusively to these units. If Glacial Fletching is used, it increases the power of the slow.

10% Base
13% (Temple 1)
18% (Temple 2)

  • Every 4 arrows each individual Snowsniper hits a unit with, its next arrow freezes the hit unit for 1 sec, and does not count toward the next freeze.

4 Base
Every 3 arrows (Temple 1)

**If there needs to be a balance change or clarification in detail, let me know!

Additionally, I have added an image of the in game unit**

Update 2: Balance Changes

hearty solstice
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What if i use glacial fletching in the glacial fletcher

tidal smelt
hearty solstice
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Lame

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I do not think your idea can be good just because glacial fletching exists

tidal smelt
hearty solstice
tidal smelt
hearty solstice
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5% with no buff from upgrades or something

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Or 2%/4%/6%

tidal smelt
hearty solstice
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Just an example

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I am not thinking about it too much

tidal smelt
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And additionally, Spearos exists

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Kk

hearty solstice
tidal smelt
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I will ponder more on adjustments when I have more people's opinions.

hearty solstice
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Ok

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👍

hallow smelt
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Quick question; what's their population

hearty solstice
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Probably 5

hallow smelt
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Onto the main gimmick

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Why does it have glacial fletching automatically researched

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You could probably pair it with blazing bolts and voltaic spark which is INSANE DPS using Zilaros's grasp

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Plus it's flying so the only way you can counter it are other ranged units

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To freeze a single unit it takes 45 entire seconds for a 2 second freezewhy

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40.5 on temple 1 and 36 on temple 2

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I legitimately can't tell if this is underpowered or not

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But so far it's giving underpowered and overpowered at the same time

hearty solstice
hallow smelt
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No doubt

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You legit spawn with a flying unit that can slow troops

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Also why does it say faster attack speed when it's Aspd is like 2.5 seconds longer than archidons

hearty solstice
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Huh?

hallow smelt
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I think Archidons have an aspd of 2 seconds

hearty solstice
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Is like less than 2 seconds

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For both

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Archidon dps is wrong in the card info

hallow smelt
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Oh

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Very misleading information then

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What's it's true DPS then

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I can only find out if it's actually faster by knowing the DPS

hearty solstice
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Idk almost 2 ig

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Like this unit

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Because 4.5 dps

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7 dmg

hallow smelt
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Oh

hearty solstice
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I think the only range unit with right dps in the card info is tdead

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But yeah it should have a low freeze effect

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And btw 10 hits is too much for that kind of passives

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It should be weaker but like every 3rd or 2nd hit

hallow smelt
hearty solstice
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10 would feel way too random

hearty solstice
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Also it should have short range

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Like tdead range

tidal smelt
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@hearty solstice
@hallow smelt
If you guys don't like ping I'll stop, but I made changes. I may have missed details, so let me know your opinions on the update! Thanks for the previous opinions. EclipsorHeart

hearty solstice
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2 sec. might be too much

hallow smelt
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Make the freeze one second

hearty solstice
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The 1+ pop seems gud

hallow smelt
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You nerfed the cost too much

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Revert the crystal cost back to original

hearty solstice
tidal smelt
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Thanks! EclipsorHeart

hearty solstice
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You should have buffed the cost tbh

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That 1+ pop makes it more unique

old garnet
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this unit looks worse than a T dead

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for an insane price you get a unit that does nearly nothing