Snowsniper
Trained by spirits of pure, frozen liquid, they float in the air and are known to wield arrows that explode in a burst of frosty air.
Description
They are light, ranged flying units of no particular mass or empire.
They have low health and low damage, but they have slightly higher speed and attack speed, while also having arrows that slow enemies down.
History
The Snowsnipers allied with nearby tribes and lived in frozen caves, assisting those who established mines in them.
However, when a tribe got their hands on the Boreal Bow, a sacred artifact wielded by an unknown leader, the Snowsnipers declared war.
These tribes fell one by one under the relentless energy if the Snowsnipers, leaving only harsh spirits flying across the land.
Stats
Hp: 60
Dmg: 7 / 10 L
Atk Spd: 1.8 sec
Training Time: 19 Sec
Cost: 450 G, 200 C
Population: 5
*Speed: Behind Shadowrath, but greater than Archidon
- They fly in the air, similarly to Eclipsors.*
Passives
- Has a weaker Glacial Fletching automatically equipped exclusively to these units. If Glacial Fletching is used, it increases the power of the slow.
10% Base
13% (Temple 1)
18% (Temple 2)
- Every 4 arrows each individual Snowsniper hits a unit with, its next arrow freezes the hit unit for 1 sec, and does not count toward the next freeze.
4 Base
Every 3 arrows (Temple 1)
**If there needs to be a balance change or clarification in detail, let me know!
Additionally, I have added an image of the in game unit**
Update 2: Balance Changes



