Today Stick War:Saga was updated. It was added 2 spells and 2 enchantments. One of spells is Summoners toll, when an enemy casts a spell, 1 spearton dead spawns against the player. When temple is upgraded to level 1, 2 speartons is spawned. In 2v2 this is so broken, mainly in early game. Basically me and my partner had to deal against 4 dead speartons (because the enemy and its partner, both upgraded temple level 1 and was training lots of deads against us, just imagine it in early game) and we couldn't use any spell, so that any spearton spawn anymore. I don't know in 1v1, but this was so much broken in 2v2. We have to consider that this spell do not only spawn spearton dead, it kinda prohibits us to use any spells. I don't know how to nerf this spell fairly. Any suggestions?
#Summoners toll broken
18 messages · Page 1 of 1 (latest)
You don't
Summoner's toll should just be removed
Also if your really having a problem, just.. don't use a spell while it's active
How to nerf it fairly?
1
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yeah it's only countered by simply not having spells in your deck
i wrecked someone who spammed spells and the other match i got wrecked by someone who didn't have any
Best counter to this is just spamming units
yes
The spell doesn't need nerf, it needs a rework or outright removed
Besides zilaros grasp, every new cards has so much quirks
This
Summoners toll is fine, the only thing is know how to counter
And counter it is just use units + enchantments
no
just don't bring that many spells in your deck
Force the game to a lategame
summoners toll is so damn situational if you're losing to it, you might aswell delete the game