#Sharpened Blades

436 messages · Page 1 of 1 (latest)

devout fern
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Sounds like it would be fun

bold wolf
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Why is it so expensive

past valley
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these aint glasscannons anymore

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these are sandcannons

bold wolf
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Wait why is the HP boost written with an -?

past valley
bold wolf
past valley
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they badly cut themselves with their own weapons fr

past valley
bold wolf
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Why are shadowrath excluded :<

past valley
bold wolf
past valley
bold wolf
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And the training time nerf too

past valley
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it means increase of hp

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idfk why that minus is there

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because increase is also mentioned in the others

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and I dont think he wants free sickles

restive wagon
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typo

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mb

restive wagon
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they dont need to be converted to late game units if they are already late game

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plus the percentages would absolutly make shadows shred

mighty breach
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The training speed increase is insane

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Swords go from 11 second training time to 20 seconds

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That's the same as magikills

restive wagon
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you complain too much

mighty breach
restive wagon
mighty breach
bold wolf
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The cost efficiency with this is sht too

mighty breach
restive wagon
mighty breach
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For now I'm just gonna do the basics

mighty breach
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Their damage is alr rn

restive wagon
mighty breach
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So the damage increase should be kind of lowered, health increase is fine, movement speed increase I'm not too sure

bold wolf
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There is a difference

mighty breach
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But in exchange to all of these the cost increase and training time should be lowered

restive wagon
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and sickles

mighty breach
restive wagon
bold wolf
mighty breach
bold wolf
mighty breach
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Yes I can

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Miner hustle

bold wolf
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Also archers are ranged, they can avoid damage much better than every other eg unit

mighty breach
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Also the buffs they get pay for that cost increase imo

bold wolf
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Sword and sickles are melee, they'll always be taking damage in a battle

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Anyway this is unbalanced in 2 ways

mighty breach
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Sickles get 7.5 damage with 10.5 damage against light

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You can increase it further with forge too

bold wolf
mighty breach
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Also at school rn so I can't review too much

bold wolf
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While the gameplay remains relatively the same (tbh every deck is somewhat similar in gameplay depending on the archetype)

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The units stats are completely changed into something different

tawny pewter
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meh idk tbh

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dont think even with these buffs they gonna be usefull after early game

restive wagon
bold wolf
restive wagon
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wait what

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oh yeah

tawny pewter
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they still gonna die to like 5 arrows

restive wagon
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its because they average about 18 damage heavy every second

restive wagon
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i must go.

bold wolf
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With ripps, swords ain't dying much

restive wagon
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agreed

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should i make this strictly for swordwrath since sickles keep getting buffed?

restive wagon
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new unit card

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sicklewrath have been exluded

mighty breach
restive wagon
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sicklewrath are far too powerfull rn for this card

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they would be zooming

raw crown
restive wagon
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thank you waterbug

vestal creek
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What's with the cost and training time increase?

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they'd be 250g and 20s training

mighty breach
vestal creek
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Id rather getva spearton at this point

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swordwraths are supposed to be early game but I wouldnt be able to get 4 swordwraths in 1 min 🙏

mighty breach
vestal creek
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not worth to train them

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I feel like I became a redditor by using these upvote and downvote emojis

mighty breach
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12 (19.5H) damage swords

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With their current attack speed

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It's 10.3 dps

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With the attack speed buff it's now

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11.5

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They also have 106.25 health now too

vestal creek
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I didnt notice that

mighty breach
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50%

pure ibex
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So the cost is now 250
The training time is like 11 seconds on top of the base training time
50% of 8 is 4 and even if you're counting in the anti heavy for the damage boost it's a +3 for the anti heavy and +4 for base damage
Attack speed increase is ok
25% hp bonus is...21
So for making a single sword take longer to train than a spearton and making the price double...
You get +21 hp
+7 damage at the very best
A small attack speed boost

#

Not worth the slot and not worth the time

restive wagon
pure ibex
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The training time is the worst stat
Having to wait 20 seconds for a slightly buffed sword is not worth it
Just reduce the training time debuff and give them a bit more stats to justify the cost increase

mighty breach
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They're still 3 pop units

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Training time buff is needed

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But the cost imo is too weak for the buff it gets

pure ibex
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+21 hp
+3 damage
And a slight attack speed buff

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I would probably round out the health buff to 25
The damage buff to 5
And instead of the attack speed buff I would give them faster movement speed or a massive cooldown reduction to leap like 50% maybe

mighty breach
pure ibex
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+4?

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Huh....
That makes them on par with spears on term of damage
Actually they would have better dps

mighty breach
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+4 for the base damage, I forgot that bonus heavy damage is diffirent now but it's +3.5 more heavy damage (miscalculated)
So now their damage is
12 (15.5H)

mighty breach
pure ibex
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Yeah that's pretty good damage

mighty breach
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Their attack speed before is uhh

pure ibex
#

1.5?

mighty breach
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No I think

pure ibex
#

1.75?
I don't know anymore

mighty breach
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1.158

mighty breach
#

With the Aspd buff it's Aspd jumps to 11.5 | 14.8H

sharp urchin
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It is balance and meant to be for Mid game defence

restive wagon
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yes

limpid harness
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Is this any enchant to increase dmg of sikle and sword?

vestal creek
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how does this have 17 likes

bold wolf
vestal creek
restive wagon
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its just for swords now

sharp urchin
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Uhmmm lemme fix.
+120 increase cost train for Swordwrath and Sicklewrath. (Nerfed)
+100% increase training speed and 30% increase for others units. (Nerfed)
+15% attack speed deceased for Swordwrath and Sicklewrath (Buffed)
+50% damage increase for Swordwrath and Sicklewrath. (Buffed)

Damage level 1 (Now Cost 400 instead of 200) , now increase damage by 60% and attackrate by 20%.
Damage level 2 (Now cost 750 instead of 600) , Now increase damage by 75% and Attackrate by 25%.

restive wagon
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bc of the massive amounts of buffs they have gotten

sharp urchin
restive wagon
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22second training speed increase

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too much 🤮

sharp urchin
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Idk man

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You fix it

restive wagon
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the first nerf is fine

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275 sounds fine

sharp urchin
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I just gave my idea to you

restive wagon
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done

restive wagon
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top tp

twin fulcrum
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Hey is not bad

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Is a good idea

restive wagon
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thanks

sharp urchin
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Why not Sicklewrath, if there is sword and sickle cross together?

mighty breach
sharp urchin
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Cuz yes

mighty breach
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It was still too strong

sharp urchin
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That's why, we need uhm

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Splash damage doesn't affect with the buff

restive wagon
limpid harness
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Hello again can this enchantment work on minion?(Minion is unit spawned by magikill)

restive wagon
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its a swordwrath exlusive card

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minions might get their own fan card though

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tp to top

urban urchin
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Fun idea = bad balancing

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Extremely poor cost efficiency and training time efficiency

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Just ditch sword and use shadow atp

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Or

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||magikill spam||

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20 DPS on tank sounds powerful but when u see the 25s training time

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It just disappointing

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Considering that sword strength coming from being dirt cheap + spammable in eg

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Letting them out scale most deck in mid game(not counting direct counter like sickle or magikill)

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Also wth 275g

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And 25s

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Overpaying for a worse shadowrath

restive wagon
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unlike shadowrath, swordwrath rely on numbers

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this card balances itself by allowing you to put more risk into your gameplay for a greater reward.

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tp to top

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look in pinned messages to view the new enchantment card design

limpid harness
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What upgrade this enchant needs?

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Armory or Forge?

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If this increases ATK speed, HP and TM

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Then change the whole name and icon

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because of name and icon seems like it's for just increasing DMG

restive wagon
limpid harness
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Does the size of sword inscreases?

restive wagon
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im not sure i understand the last part

restive wagon
limpid harness
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Then it should not have bug like enchanted spikes

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It losses it's skin

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It should support projectiles' mythics

restive wagon
proud crest
limpid harness
restive wagon
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its a small maybe, but i dont think its a bad idea

urban urchin
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or unit

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shadow has better value bc they're versaltile in what they can do

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even sounding insanely Pop effiency it cant stand a chance against most late game comp

mighty breach
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Oh right I forgot he removed sickles in this idea

restive wagon
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shadows have different tactics

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swordwrath are entirely swarm based

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you cannot link the playstyle

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and its not the point

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and i think you underestimate swordwrath

urban urchin
restive wagon
urban urchin
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Not having +H doesn't mean anything to them

urban urchin
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Shadow has the highest DPS among all none general unit

restive wagon
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shadows are designed to kill swarms/ high priority targets

urban urchin
restive wagon
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swordwrath are made to swarm rush and outnumber

urban urchin
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Or use it to target squishy light unit near the frontline

restive wagon
urban urchin
restive wagon
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proof?

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actually no it doesnt matter, this post inn't about what it cant do

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if it was

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then why do we have pike

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shadows out dps it

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why do we have miner upgrade

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bastion does it

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are you seeing a trend?

urban urchin
restive wagon
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and also you cant ask me to make a unit more powerfull than shadowrath and not get critacized for oping an idea

urban urchin
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Ur card literally make them sub variant to shadow with worse efficient

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That require Xiphos or Thera to get more value

restive wagon
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anyways thats not the point

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its a selfbalancing card

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shadows dont know the word balance

urban urchin
restive wagon
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risk=greater reward

urban urchin
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U gonna play just like shadowrip bc u can't invest in any early sword

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Without bankrupting

restive wagon
# urban urchin Again just a worse version of shadow

shadows have a different playstyle, useful for assassination units, distraction, and changing gameplay via the individual uc shadow (not including shadowspam which is not_xiphosticated )

Swordwrath find incredible strength in vast numbers, and because of their ai, can temporarly disable a unit (auto swordjump)
everything about swordwrath screams swarming.

This card doesnt really change anything about the gameplay of swordwrath, exept for the fact that every swordwrath counts. (plus ss refunds increase)

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if you conserve enough swordwrath, you will get a powerfull horde

urban urchin
urban urchin
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A fucking wrathnar, Archie or Sicklebear can insta kill them

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And force u to play extremely defensive with sword in order not to waste

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Whole minute of training them

sturdy ocean
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guys checkout my new commander general i just posted, i think you guys might like it

restive wagon
restive wagon
urban urchin
restive wagon
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simple

urban urchin
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BUT

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The same time making sword worse

restive wagon
urban urchin
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👎

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Ur bet was false

restive wagon
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this is my expertise, and its sounds like your just whining that my card doenst just turn

urban urchin
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Gimme money now

restive wagon
urban urchin
restive wagon
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i ran pure swordwrath with spears

urban urchin
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Magi only stall the tower in late game

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U can just asked Kroiz how exactly it played

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If u don't believe my word

urban urchin
restive wagon
urban urchin
restive wagon
urban urchin
restive wagon
urban urchin
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I know that swords are early game snowball machine for their spamability

urban urchin
restive wagon
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its still meta abuse

urban urchin
# restive wagon .

Kinda funny how u try to use the gif as a way to mock me after I defend my point

urban urchin
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That just made any top 10 on history a meta abuse even if they created it

restive wagon
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get the fuck out of my post

urban urchin
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That is not the correct answer

restive wagon
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come back when you have something that is actually constructive to say

urban urchin
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Into a worse shadow

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And consuming 2 cards slot

restive wagon
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thats not constructive

urban urchin
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U don't even try to fix ur card stat

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The 20s training time is so terrible for a spammable unit

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For the stat is just super underwhelming for the waiting time. The only thing saving it is the low 3 pop

restive wagon
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vote how you want.

urban urchin
urban urchin
restive wagon
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just fyi

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and im waiting for someone who actually gives me advice instead of saying " its bad and you should delete it"

urban urchin
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Whatever it is ur post just hurt my swordrip main heart

restive wagon
urban urchin
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If u can't take the hint that u should balanced the training time

urban urchin
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I'm only gonna tell u what part u fucked up and need fixing

mighty breach
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What more can you ask for

restive wagon
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do you have anything else to add?

mighty breach
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Not at the moment

restive wagon
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ok, if you do let me know.

mighty breach
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When stuff gets extreme in the game's balancing then maybe

spark bluff
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This stuff crazy op

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The training speed is -85

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And since increase rates arent multiplied but straught added at barracks one it’s a instant train

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Oh why are you putting a minus for training speed that suggest it’s lowered not increased

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You should put them under two “pros” and “cons” lists

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And include the normal percentage changes

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Ok under that assumption though

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It’s a little weird

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I like the idea of it being a more late game version of the units but I’ll be real this is kind of a straught buff

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One of the whole advantages of these units is you can almost always have one building and this doesn’t change that despite the crazy buffs it has, so this would be a little insane early game

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Maybe lock it behind forge 1? Just a thought

bold wolf
proud crest
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negative training speed increase

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a negative increase is also known as a decrease

training speed decrease

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it should have said +85% training time

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that's like 9 seconds extra i believe

restive wagon
spark bluff
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Well I’m assuming nerfed too 85 then? Because a straught -85 makes zero sense

restive wagon
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yes

spark bluff
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That only about a second or two so that fair

restive wagon
#

you sacrifice production rates for unit quality

restive wagon
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each unit will take 20 seconds to make

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without barracks

spark bluff
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?

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Swords take about 11 seconds

restive wagon
spark bluff
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Not lower

restive wagon
spark bluff
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Im talking about the units base training time not after the modifier is applied mb

restive wagon
#

oh

spark bluff
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Shit

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That’s kinda weird

restive wagon
#

thoughts?

spark bluff
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Because at the end of the day archerspam could do better without specific cards

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But i imagine with Thera or ward and vamp

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It could go crazy

restive wagon
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if you micromanage your swordwrath, it would be op

spark bluff
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You would just also need archers or some other early game because the units early sucks when using this

restive wagon
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conserve every sword

restive wagon
#

i think forge is suitable,

spark bluff
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Now that would go hard

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Forge 1 yeah

restive wagon
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ill put it in the game description

spark bluff
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But i think you should add a limit to how many of the units are trainable until the upgrade is unlocked

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Otherwise one can just get them for the original price anf speed then suddenly buff them all into monsters

restive wagon
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i could make it to where only new units made on the feild are given buffs

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not existing

spark bluff
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Could work

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I think that could be pretty valid

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It would need to be put into practice in the field to determine whichever outcome would be superior however

restive wagon
#

yes

spark bluff
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Cool

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Im gonna just check on a few other things in the sever then i gotta lock in so

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See u

restive wagon
#

yeah

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see u

proud crest
spark bluff
restive wagon
#

and it has been updated.

restive wagon
#

3: if you dont know what your talking about, dont say it

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simple

proud crest
#

negative training increase

restive wagon
#

also, for lazy people

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Description: Your swordwrath are better trained, but take more resources.
does not effect shadowrath or sicklewrath
Activates when Forge one is researched, does not affect preexisting swordwrath
120% increase of overall cost price
training duration is made longer by 85%
+50% damage Increase
+15% attack speed Increase
+25% hp Increased

this card is designed to be used with several other cards. the damage increase from this enchantment stacks with forge, and armory.

this is a luxury card, it is not a card designed to be a direct fix to anything.

proud crest
#

just say 85% longer training time, stupid

restive wagon
restive wagon
proud crest
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first. still haven't fixed the training speed thing
literally / +85% longer training time / just copypaste

second. it's essentially turns swordwrath into shadowrath. slightly weaker, cheaper shadowrath with normal movement speed

restive wagon
#

but if you read

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you will see, that i added an upgrade barrier

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i can lower the production time if you want

proud crest
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it's not the percentage but the wording

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like is the training SPEED increased
or do you still not know the difference

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the difference between increased speed and increased time

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training speed is increased by 85%
is very different from
training time is increased by 85%

restive wagon
#

oh

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done

proud crest
#

the upgraded swordwrath would train for 4 seconds because of that

restive wagon
#

also, by making swordwrath upgrade barriered, it turns swordwrath into a early and mid game card

restive wagon
#

hello folks

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the new sharpened blades is made now

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#1432858576619307190

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check it out

proud crest
hearty quest
proud crest
restive wagon
spark bluff
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They could use some clarification

prime frigate
#

Original message deleted?

sterile snow
#

my conflict senses have been tingled

hearty quest
restive wagon