#Switching the Miner's Target Resource doesn't work

24 messages · Page 1 of 1 (latest)

proper monolith
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Miners Constantly switching back to mining gold after I make them mine Mana

In the image you see how the one Miner has the Mana symbol above his head, but his bag still glows gold and he hasn't moved? Yeah for some reason consistently When I try to get Miners to mine Mana they keep on mining for Gold. I went further to test this by making ALL Miners target the Mana and yet still some of them would switch back to Gold. Very frustrating

This is a major bug for me as you can see my Mana is crucial for my death match Build. Literally can never consistently spawn wizards OR cast and spells and I have to manually control some of the miners to mine Mana for it to work 😭

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Also im aware that garrisoning the Miners and making them come back makes them go back to their default mode but this issue is beyond that

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Switching the Miner's Target Resource doesn't work

supple sierra
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Because there are four miners doing mana bruh

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The mana has limits

wild matrix
supple sierra
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He is stu-

proper monolith
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Alr thanks bois literally never knew any of this at at all. I'm not a new player but I've only ever played this game at random times and never really prioritized trying to get all my miners to farm mana in a match up until today; so I was so annoyed and confused on why miners wasn't working. Also what do you mean by 2 unrelated cards? All cards in this deck work for each unit nicely (unless I'm still missing something)

vocal tinsel
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You don't have any ranged troops

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And rage too ig

proper monolith
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Wym lol Magikill are ranged units and my enemies are always caught on fire from the blazing bolts.

Also with rage this was to increase minion's attack rate (since I'm able to spawn like 16-20 of them on the battlefield) and magikill's walkspeed in-case i needed and extra speed boost to bail them out of certain situations. But for more efficiency I already swapped it out with the brilliance enchant which helps with my build much more.

vocal tinsel
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Magikills already inflict fire effects

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Blazing bolts does nothing to them

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Rage on minions is unnecessary since they like die easily, you could just replace it with a proper meatshield or tank for ur Magikills like speartons or smth

proper monolith
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Bruh what??😭 this game confusing me. So I got a question if I added the glacial enchant would the magikill be able to apply the slow effect? Also yea I already swapped out rage for a better enchant

vocal tinsel
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The only units that mythics like glacial fletching and blazing bolts can affect are ranged troops

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Ranged troops are Archidons, eclipsors, Toxic Deads, Kytchu, and Archis

proper monolith
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Bruh the whole time I thought Magikill was classified as a ranged troop because of his attack 🤣

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Well thanks bro im kinda stupid I'll remake my deck ig thx again lol

vocal tinsel
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If u have any game questions u can also ask there or in #qna