Collective Minds
- In this gamemode, all units are controlled by their own players. No AI! Teamwork makes the dream work.
(PvP) - Each player will get the decision to choose one out of the many units in the game. Their starting army budget is 550g. (The starting budget is your own budget and cannot be diminished nor increased. It's only there for the start of the game.)
- Once the game starts, both teams must mine resources. But, mines last 2x more and give 100% more resources. However, all of you share the same resource. So if one of you decides to be a CGiant, that's 1,500 gold drained in your entire team's economy. Teamwork is key!
- The players can choose to be any unit that fits their army budget. both teams can have a max of 65 players at the same time being a unit.
- Their goal is to destroy the enemy statue first by any means necessary! It's a pure UC mayhem where there are no AI, and everyone is players.
- If you die, you get to choose what unit to be next depending on your team's resources.
(Survival)
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Same premise, however instead of destroying statues, you must survive as long as you can. Game ends if players can no longer build any more troops, or if the statue is destroyed.
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In both modes, atleast 15+ players are required to start a match.
(Bonus Info)
- This is not ranked. Play all you want, no consequences! Also, emotes are enabled for more chaos

- Sudden death is moved to 30 minutes.
- You can rejoin a match or join an ongoing match.