#Spirit Giant (ENCHANT)

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smoky glade
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Spirit Giant (ENCHANT)
Temple II & Armory I

  • Spirit Giants have 900 Base HP. They have no clubs, and cannot attack. They move 1.2x slower.
  • Spirit Giants spawn after 45 seconds. There can only be one Spirit Giant at a time. The next spawn countdown starts when the current spirit Giant dies.
  • These Spirit Giants start spawning at tier 4 of the tower.

Temple II & Armory II

  • Spirit Giants have 1,000 Base HP. They cannot attack. They move 1.1x slower.
  • Spirit Giants spawn after 30 seconds. There can only be one Spirit Giant at a time. The next spawn countdown starts when the current spirit Giant dies.
  • These stronger Giants spawn at tier 4 of the tower. While the weaker ones spawn at tier 3. (Replaces the weak spawn with the strong spawn when turning into tier 4)
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P.S, Spirit Giants have no targetting and just walk forward endlessly until killed.

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If not killed within a minute, they immediately die/expire

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@tame kernel
@inner hinge
@drifting hamlet

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My take on spirit giants

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I think I'll need to buff the upgrade requirements just because of how much limitations or nerfs the giant gets

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Anyways spirit giants are basically just free meatshields that occasionally spawn

drifting hamlet
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ello

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lvl 2 is a bit weak

smoky glade
vale bane
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wdym giants that are fricking meatshields

drifting hamlet
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wait wait wait

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1500 hp spirit giants are crazy

smoky glade
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Holy sht I forgot to add what tower tier they're unlocked

drifting hamlet
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make lvl 3 or 4

smoky glade
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Done

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No once they transition into the strong spawn the current weak spawn spirit Giant must die for the strong spawn to spawn its giant

drifting hamlet
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k

smoky glade
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?

drifting hamlet
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jus make tanks expose ur backline

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and boom die

feral falcon
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@burnt musk