Payload
- In this game mode, the Center Tower is replaced by a Neutral minecart. You can also call it also a version of gold rush, as gold and crystal mines surround the center as you spawn with more miners.
- All Gold and Crystals accumulated within the center also get transferred into the Mine Cart. When at max accumulated resources, the mine cart can be contested upon.
- After 7 seconds of staying with the minecart, you claim it. Attacking the minecart reduces the current resources it holds by 50, but slows it down. (the minecart requires units constantly around it to move. Or else it becomes neutral and retreats to the center.)
- The Minecart will move at Giant speed until it reaches its dominator's base, in which it will directly transfer the resources it holds towards them. (The dominator is decided via whoever has more units contesting the cart.)
- After which, the Minecart turns neutral and rushes back to the center.
- In this gamemode, sudden death is moved to 20 minutes.
- The Minecart can hold 10,000 Gold and 5,000 crystals at the same time, Max.
Siege Rush
- The center tower is replaced by a siege machine. Those who conquer it (10 seconds) causes the siege machine to slowly traverse to the enemy's base. At stage III and more, it can send every 5/3 units trained directly on the siege machine.
- When the siege machine reaches the enemy base, it will start to ram their statue, dealing 500 Damage to it every 20 seconds.
