#Shadowrath Rework

49 messages · Page 1 of 1 (latest)

nimble wing
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This rework is meant to make them counter generals as they are present in almost all good decks
Shadowrath hp reduced to 250
Parry cooldown increased to 6 secs
Forge 2 allows them to ai parry general attacks (They cant parry AOE based attacks) (Ai parry has 9 second CD)
Fixate now has 5 stacks each hit gives +5 dmg

vast finch
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Hai

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Jesus wtf is this

nimble wing
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supposed to make them better v generals

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and more assasin like

vast finch
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You made them OP as hell

nimble wing
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it requires quite a lot of upgrades to be useful

vast finch
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Fixate damage unchanged while fixate break isn't even worth doing anymore

vast finch
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Also don't even need T1

nimble wing
vast finch
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Consistently stunning the enemy general is already really strong

nimble wing
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proly should do forge 2

nimble wing
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and ig magis and zarek

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maybe wrathnar

vast finch
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Also, they're already one of the only 3 light units to have actual counterplay against generals

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Wait no, 4

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I forgot swords

nimble wing
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archers, eclipsors, shadows and swords?

vast finch
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Eclipsors excluded cuz they're immune to melee

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Archers, magiks, shadows and swords

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Archers have retreat + hold command trick, magikill have minions and stun, shadows have parry and being the second strongest light unit in individual strength only behind magikill, and swords have leap spam + that 85 HP allows them to survive just 1 more hit against atreyos

nimble wing
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8 sec parry is still a lot

vast finch
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Honestly you just ruined shadows with this

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I'll never understand shadowrath reworks that try to make them more assassin-like and then nerf their HP

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Like how are they gonna be assassins if they can't even survive long enough to do that dead_serious

nimble wing
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with parry they can

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also UC ignore exists

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they also become much better v archers

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they 2 shot them if they dont have forge

vast finch
nimble wing
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but being able to wipe out like 4 archers is also

vast finch
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Parry dashing puts the shadows directly into the DPS

nimble wing
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tru

vast finch
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Sure you can get some decent damage on the archers but do you seriously think that 4 archers is worth sacrificing 2 shadows for?

nimble wing
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UC rip also exists

vast finch
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Parry dashing into the archers for the 25+10L parry dash damage

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It's just guaranteed death, especially with the HP being reduced to 200

vast finch
# nimble wing UC rip also exists

Doesn't matter when you're literally shoving the 200 HP light unit into a horde of units that specifically specialize in murdering light units

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Tf is a ripp gonna do in that situation? Cover for the shadow that's already dead by the time you UC the ripp to cover for it?

nimble wing
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ig ill remove parry dmg

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and make general parry forge 2

ornate dune
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that nerfs shadows

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idk if they deserve that