order/heavy unit
cost:750 gold 100 crystals
range: 1.1 of the archidon range
damage: same as archidon
health: same as melee riprider
abilities:
1-melee damage- the riptor kicks the nearby enemies away so that the rider can shoot them
2-shooting with kytchu in her targeting ability
3-when the riptor dies the archer jumps down and has the same stats as an archidon but with extra 10% damage absorption cuz of the helmet
pop:10 drops to 4 when the riptor dies
#archer riprider
93 messages · Page 1 of 1 (latest)
these are stronger archidons
What's the population?
You can just use archidons and ripriders in one deck
Real
costs more
like by almost 300 gold
Then may V have mercy on our souls
Increase it to 10 and then have it drop to 4
ok

yeah uh
Unnecessary

And also ARCHER RIPPS WOULD BE FCKING TERRIBLE
JUST THINK ABOUT IT.
FAST MOVING TANKY ASS RANGED UNIT
AND IT DOES KNOCKBACK AND GIVES YOU A BUFFED ARCHIDON WHEN IT DIESSS-
UGH- 😭
needs more cost
i like this
but needs much more cost
like way more
also maybe add kiting instead of the other passives
honestly wouldnt be that bad
its jus that this execution is poor
it jus needs to be expensive
(also kiting archer ripriders have speed which is less than a shadowrath)
There is no universe where ripchidon, can work
Making it more expensive is just gonna fck it up even more
it can work
jus make it rly expensive
And nerf it's stats lol
Seems op
Why have any other build queue
Get spears and archidon at once
Or both at the same time
Plus u could even get swords with em
you thinking about the SW2 build que system?
These are heavies
Swords are lights
In saga
You have both a heavy and light queue
Both can be made simultaneously
well... this thing has less damage or dps than melee riprider
the kick thingy might be problematic
make it likw 300 crystals or else spamming thesw is easy
and theyre rllyly good
also the population thing is probbb too op
bc u can just build an army of these guys and then suddenly have an army of archidona
with these cguys as heavies
make rhem still nine even when they die or its too op but its a cool ideao
This thing sounds really O.P
and the dismounting as well? With 10% reduced damage?!
Really O.P
for a story/cosmetic side these things make sense and are logical, but in the gameplay side of things, this is the most O.P unit in the game. Imagine control whip with this and someones just pestering you with it for the whole game. What's next, Spearton Rider?
But I like the idea and if it were added to the game, to make it bearable I would reduce the ripriders hp to 200 or 400 and change the cost to 300 gold 300 crystal.
There is a phase right now about mounted units.
Just 
tbh i would farm this so i can get extra health w/ boyers glacial no ripp archidons on max forge and armory
nobodys stopping me
givinga no
if this thing is effected by boyers
then hard no
its easy 700+
hp
Mongolia does not approve of this
Why combine melee with the rnaged
Its one thing to have it just ranged
Bur ranged and melee
The respawn thing is way too op
Maybe if this was a generla i could consider it
But as a reg unit and practically the same cost as a reg riprider this is wayyyyyyyy too op
das crazy..
Hearing a FAST MOVING RANGED UNIT, is very much just worse
oh god no
we need THE mongol horse archer
not this
or parthian ig