''Trap'' cost 100 mana
u select any area except enemy statue and it places a small plant.
when enemy step on it the plant will become a wooden spike and stabs him dealing 35 dmg and stun him
U can put 2 only also it can stab 3 times (when it stab unit it can't stab him agaie for 7 second and if another unit came it stab him after it stabs 3 units or same unit 3 times it will disappear
If u upgrade temple u will be able to place 3.
#New spell
107 messages · Page 1 of 1 (latest)
This is a very mid spell for it's cost
It's extremely situational, it's only good against giants and generals and even then, generals are always placed at the back of the army not the front and cgiants on your enemy team means you're just fcked if it's not nearing SD.
I really can't see this working in actual matches

there any feedbacks?
ur not the owner or mod GET OUT-
Decrease crystal cost by 50, and even then it's still gonna be underpowered.
It's also gonna be annoying to use if the numbers of the trap gets even higher since you have to manually place them
50 or 75
?
50
alr
around
maybe like magikill ig
pov typing. A story:
when u gonna finish typing 💀
It's still really underpowered.
Only affecting a single unit makes it really flawed
it's cheap
tho
and short. Cd
Every 25s you hit and stun 2 units
Hmm
wait I got idea
should I back the price to 100 but it does 35 dmg and it stab for 3 times
I mean like
When it stab unit
it gonna stab another one if he step on it
315 damage with temple 1
Woah
How you came up with that in a span of 15s is crazy to me lol
Great rework
Pookie
...
Go back to the fields.

types again
so pretty balanced?
No
Make it block way too
For 15 sec
Hell yeh
underpowered
not usefuk
l
nvm
Well it is useful
but idk
still a no
225 actually
K
150 without temple
still alot
It needs that +10 damage buff to be relevent though
25 damage isn't alot against a single unit
It's no 25
Not*
I increased to 35
Oh I see it now
I wanted to make the spell a unit which place traps but someone already did this idea to I switched so this spell
Sucks
How about instead of damage it just holds them in place for a few seconds for archers or other units to easily kill them while they are stuck
Anti dead
It already stuns