- plague general in chaos empire
- attack type: melee
- dmg 25
- health 450
- cost 450 gold 350 mana
- ability 1 acid: throws a small bottle full of acid which explode dealing 25 dmg and poison effect
- ability 2 summon: summons 1 unarmoured toxic dead has health 60 and damage 8
- ability 3: toxic death: u select one of ur allies and when he die he back as a dead but also explodes dealing 15 dmg and poison effect (he don't turn giants into deads tho)
Passive: poison enemy if he hit him
#Plague
26 messages · Page 1 of 1 (latest)
Cool, look to my idea 🙂
#1362145098233680165
I reworked ability 3 btw
Ok
@normal fjord @heavy sage @elfin crescent @keen bloom
ah the friendly curse thingy
uh well it basically worked like that minus the explosion
the mini acid cloud had that as well
Extremely underpowered for it's cost.
I agree but over all not bad
he's a support
even support units need balanced power
why
why can't we make this game rng
Alr I got best rng list
''New critical hit''
25%
If someone get critical hit he will do 1000x has dmg
;)
The only support ability he has is his 3rd, he's more dps than support actually