#Petition to make Juggerknights gain the Dead role.

1 messages · Page 1 of 1 (latest)

ornate cairn
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Slight buff.

tawdry yarrow
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20% more HP juggsscared_zarek

uncut bobcat
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"slight buff"

Less damage from poison:
Faster movement speed in acid rain:
Immune to RoR:
600 base HP juggs:

ornate cairn
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but I see your point

uncut bobcat
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And even with being overshadowed, juggs are still a threat

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(also sickles and crawlers)

ornate cairn
# uncut bobcat It's because other tanks are OP + the damn unneccesary stun changes directly ner...

however, we gotta consider that

  • Less poison damage is redundant considering that chaos units' passive heal is already a thing, that's practically pouring a cup of water into the ocean.
  • Juggs are already pretty slow, and even then, most jugg decks currently don't even run acid rain. And even if this was implemented, extra mov speed that pretty much makes juggs go slightly faster or as fast as a normal unit for a few seconds isn't really gonna cut it.
  • RoR immunity should be a thing for juggs for the realistic factor ngl. The unit is literally just a pile of bones, no flesh whatsoever.
  • Hp nerf and adjustments are a thing.
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nerf ror to 15% hp bonus or something

uncut bobcat
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Nerfing jugg HP so that they're not OP with RoR is sht balancing and juggs are a tank, ror not working on them doesn't make sense balance-wise

uncut bobcat
ornate cairn
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what if ror was implemented on an upgrade wall

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armory 1 - 10%
armory 2 - 20%

uncut bobcat
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RoR is just a balance-fcker

ornate cairn
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too strong to let it be, too significant to nerf

uncut bobcat
ornate cairn
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-50hp

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damn.

uncut bobcat
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Ripps on A2 have 720 HP

ornate cairn
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temple?

uncut bobcat
ornate cairn
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cj putting every non-ability upgrade into temple:

uncut bobcat
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Peak balancing

ornate cairn
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truly. 😔

potent spade
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juggs sliding in acid rain

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my beloved