#speartons throwing spear
105 messages · Page 1 of 1 (latest)
200 damage is from stick war legacy where all numbers were bigger
2 spears since he has 250hp
oh tright i thought htey had 450 hp
god i often have dementia
half the damage would still be too strong
yep
oneshots swords and sickles no?
ok sword if they have forge
but still
its like zarek dmg
old zarek
swords would barely be alive since they have 85hp
yeah
it's single use... i guess 30 +10L
fair
35 or smth and id still agree
but still would need to be campaign tech locked & campaign only
imagine if juggerknights got like an axethrow
maybe spear throw behind F1 or F2
yeah thats what i said a long time ago
lmfao
long time ago but i existed a short time ago
ig
30 +10L and campaign only seems fair
how about locked behind forge 1 or 2 as well
its already strong if you pull it out earlygame
or maybe tech locked
i mean you can do early tank via 1 miner on crystal
soo
i think you start with crystal after a few tech tree upgrades
yes
its already too much having early spears and even with early spear throw
will you make your own post on this?
not really, im more into page ideas (like custom levels & how the Ui will look like)
made one post or two, but not much abt units since im very bad at balancing + i always play 2v2 so im literally a bronze
well... we both already worked everything out pretty much
let me make a summarisation
...
spearthrow (either an enchantment or a spell)
speartons throw their spears dealing 35 +10L damage
i dont think a spell would work lol its like gonna be spearton rage all over again though,
but enchantment OR upgrade OR tech locked OR upgrade w/ tech locked is a yes
requires forge level 1 to activate
tag it as an upgrade
requires speartons to garrison to get their spears back
seperate button for the throw will appear for them
... that's about it
yes!!
didnt feel the need to mention it but yeah
200 health is almost half the amount of hp a spearton has
Juggerknights have 500 hp
So one spear will completely butcher their hp
That ain't standing a chance against a jug
That's straight up bullying the jug
me when juggs are already being fcked over by spears
MY BROTHER, 200 DAMAGE IS 2 FUCKING- MANA BURST MAGIKILLS WORTH OF DAMAGE
THAT'S 800 GOLD AND 800 CRYSTAL WORTH OF DAMAGE, AND DON'T EVEN GET ME STARTED ON THE FACT THAT "THEY WILL STAND A CHANCE AGAINST JUGGERKNIGHT" WHEN JUGGS ARE THE ONES THAT ACTUALLY ARE STRUGGLING TO STAND A CHANCE
No hate towards you
But your idea, is so.. ass
Ok.I get it bro.chill a little bit.I am not that good at balancing.
Spearthrow cannot work
Literally
Even when you try, it's nearly impossible unless you completely ditch it and go for another yet similiar gimmick
Ok.thanks
Also, are you struggling against juggerknights by any chance
That last sentence is uh
so a frontline fucked- every 60 seconds
Honestly i'd rather have lunarclops as a usable unit
also the fuck- do you mean "so they stand a chance against juggs"
spears are better
İs 35 dmg ok?
It's the dumbest idea I could have ever seen, swallow your silly ideas and go eat Bread and chicken
you know you can edit this, right?
Yes
i had a "deleted" post and after a few days of inactivity people could still type in it
anyway i am continuing my idea for elemental campaign
Ok
Well .....
It could if you nerf the damage so much it's basically just a normal spearton attack and then make em deal less damage after throwing those spears....
Maybe it should be like a seperate thing from pike where there's two paths you can go with enhancing your speartons
One way is to give em a ranged option and the other is to give em more damage
Tbh
He's kinda new here so he's probably not as good at balancing yet
This is their first post I think?
At least the first post I've seen from this person
Hearing spearthrow just makes me mad for no apparent reason
No
Spears are good enough already
Period