This is a strategy game, after all. It'd be cool to see a mechanic where we get to select some units to attack either the closest, middle, farthest enemy or the statue.
For example on selecting units!!
Instead of making all of your swordwrath and archidons attack and the rest of the units stay back, i'l just select 10 archidons and 15 swordwrath to attack while the rest stay in the base or guard the tower. It's kind of a hassle to manually select each and every one of the units to attack.
And also on attack priority, which might be an okay addition methinks. Making some of your units destroy the statue while the others attack the enemy units instead on zoning into a singular target. This gets both sides to think more strategically on being offensive and defensive, as well as managing resources and population more efficiently.

