#doc

49 messages · Page 1 of 1 (latest)

clear orbit
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New doc?

celest dome
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second

clear orbit
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The volt arrow change feels a bit too strong tbh

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Oh I just saw the volt spells suggestion

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Buffing vamp by quite a lot along with moving it to a less restricting upgrade?

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The MA splash damage calculation isn't wrong, it's just how splash is calculated

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Though I agree that it needs a change

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Holy sht the marrowkai buff is insane

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Oh, so this is where the magikill rework came from

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Why is hw being hated on so much?

prime pier
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Cat!

celest dome
# clear orbit Holy sht the marrowkai buff is *insane*

the cost aside, i dont think it's too much. i'm not sure 100% sure whether the cost should stay the same or be reduced, or by how much. reducing crystal cost and increasing the gold cost colud be considered. i just feel like 400 crystal is too much and it doesn't sit right with me?

clear orbit
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The problem with the change is the cooldown buffs

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Especially the summon

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The changed summon is only 2 seconds slower than current temple 2 summon

clear orbit
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Also I think the second magikill minions should be moved to a different upgrade

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Instead of being on temple 2

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It encourages magikill spam even more since only magikill spam can freely afford t2 while other decks that utilize magikill will suffer from it

merry gorge
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The doc that killed a unit.

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Also if vault change gets added as is in 10 mins SD meta I'll straight up quit the game. And probably even if it's not 10 mins SD meta too cuz 500 max is p-ss.

celest dome
celest dome
celest dome
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with bastion 1, you also get gold equal to 15% of your total gold every 20 sec and there's no 2000 gold requirement.

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plus, you have to consider things like the reduced cost of bastion upgrades and the CA Buff as well

last wadi
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dang i dont like this at all, it feels like its writen from the perspective of spearcher mains who havent played against a variety of different decks due to their elo making it only possible vs certain "meta" decks. I'ma have to actually grab my computer for this one though as there is so much not good in this. It is templated very, nicely though.

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meanwhile because spearcher main there is zero rebalancing to the strongest comp in the game rn

merry gorge
last wadi
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tbh you don't need to get 2.4k to see any of this. 2.4k is such a slim margin of time and the sheer time sink to get to that level of play wouldnt be good.

merry gorge
last wadi
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I'm making a response doc, its worse than that though tbf the doc itself is more of a collection of email balance suggestions from top players more so than a legitimate "how to fix the game"

merry gorge
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If CJ actually implements the vault stuff from this doc Imma just let this game be Jon's balance playground and leave it to go play minesweeper instead.

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Bro already had a perfect kytchu meta where it's kytchu mirrors in GM all day.

last wadi
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I just dont think he really delved into the Data enough and based it more on feel which has its merits.

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Vault does feel oppressive rn in mid/lategame

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and jon also said for years that they needed to balance out the bs kytchu deck so I wouldn't
be too negative

celest dome
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thank you both 👍

barren zenith
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This is interesting...

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Maybe tho.

merry gorge
last wadi
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that would at least make the window more easily achievable

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like angling a bowling ball

merry gorge
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Vault being op at lategame would makes sense if ppl has 10-15 mins at least to try to stop it from happening.

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Also the ppl who want a vault that exclusively caters to early/midgame decks should just suggest a new enchantment that does that.

last wadi
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some of the hard part atm is that there are lots of suggestions that are given but some of them are checks to each other and its easy to forget about seemingly fringe cases.

last wadi
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currently on 10pg for response, wanted to do sooner and shorter but theres a lot of info to dig through

merry gorge
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@celest dome Btw can you make a doc to protest the pay to win change and send it to CJ plz? Thank you.

celest dome
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Are you messing with me