#Add more abilities for Magikill

60 messages · Page 1 of 1 (latest)

plush summit
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Add more Ability for Magikills like

Venom:- Infect units with poison under a specific area. Cool down:- 30sec

Electric field:- Same as magis but without picking enemy but will make them slower by 20%.Cooldown:- 45Sec(only one magikill use will reset everybody's ability)

A fact is that this will cost some cystals like venom will cost 100Mana and electric field will cost 200 or 150Mana and his current ability that is Fulminate will cost 50Mana from Now

stiff depot
plush summit
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Yes

ionic echo
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I don't even had to read the whole desc

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And already know

plush summit
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But the change is that it will cost Mana for spell

ionic echo
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That's exactly what SE does

plush summit
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Yep

ionic echo
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Dude magikill in sw3 is works fine

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They don't need SE skill

plush summit
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But it should be like a update

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In campaign

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A update that you can get from magic section upgrades

stiff depot
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SE magikill feel more like a general than a units.

ionic echo
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Even on campaign i rather not having SE magikill

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In sw3

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SE magikill is so hideous

plush summit
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SE magilill's Fulminate is just OP

ionic echo
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The broken part of magikill is on eletric wall

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That shitty- dps can kill all light unit in matter of seconds

plush summit
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Did anyone now what SE magikill say while using his abilities?

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I only know one

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He says Fulminate and deliver the bomb

ionic echo
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Fulminate! (Fulminate)
Venomous ansouliafe (Poison spray)
??? (Elec wall)

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I can't hear the 3rd skill clearly

plush summit
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He don't say venemous

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I think he says Venemom

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Or venemum

ionic echo
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The detail that i don't really care mostly

plush summit
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I didn't hear S

stiff depot
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I made a new ability for the Magikill.

small flicker
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I’ll do you one better:
Replace Minions with electric wall to make them actual casters and not spawns factories

stiff depot
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I making magikill kind of sudo-support units.

ionic echo
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Just make it like

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Fulminate but volt

lone mason
broken beacon
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Ah yes, let's completely fcking murder magikill even more by making them just attacking cost a fck ton

left halo
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💀

mellow meadow
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It would be better if it was the abilities from SW2

ionic echo
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The spell itself

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Are fucking- devious

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Poison spray being long ranged
Eletric wall had outrageous dps

hasty turret
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Magikill in Saga are perfectly fine. They do NOT need abilities from SE/SW2, and... a weaker Magis electrical field?

mellow meadow
granite hemlock
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I'd say maybe instead of more abilities, maybe they could have variants of magikill. Separate units with different magic abilities

past oracle
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It should be cards for the magikills, because if it's entire unit order will just hoard as much magic units as elementals

granite hemlock
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That's true

hasty turret
grim beacon
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Plus they even reduce dps with minion cannon fodder

past oracle
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That's the thing, the community wants minion to be replaced by other abilities

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It's not that Magikills have low DPS, it's that Magikills lack a variety of dealing damage. The community wants it so that Magikills are strong the fewer they are, not the other way around like what we have currently