#Idea for the game stick war saga: helmels for swordwraths
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Ummmmm
Unless you wanna make this a mythic
No
I mean
Maybe
And I'm being extremely polite here
Maybe give the swords 10% speed only after they get barracks level 2 or something
The immune to stun is op
The 10% speed will just make them sacrifice themselves to the chaos god ror
Immune to stuns for swords
It's not really that much
I mean
Only way they can get stunned early is boyer and leap and maybe jug charge
I don't think they even need forge to do 13 damage
Wrathnar and hellfist TT kinda demolish them rn
The stun immunity helps them dish out more damage before dying
Swords deal 13 damage regularly
To heavies
Only scenario I see the stun immunity helping is against jug spam....
Giant spam they would get crushed
And magi spam would ruin them already
Q:
immune to stun or immune to stun+ knockdown?
Only forge 1
They have more movement and stun immunity with forge 1
Swordspam thera might have more uses that way
Only says stuns
Yeah
Swordspam thera already demolish giants in less than 8s-
so they're still getting knocked down so its not going to help that much
Stun immunity for swords in my opinion ain't much
all stuns also include knockdowns which is basically the same duration
Because they only have 85 health
Archers would still shred em
Heavy spam would probably stand less chance but then again swords are heavy shredders
Against magi spam it won't matter
Against giant spam the sheer amount of damage won't help
Only proves useful in certain situations, overall isn't much
The movespeed I'm more concerned about
They can chase down archers with that kinda speed
Although I think they won't be as good as bombers or crawlers for that job
I think that's shadow speed no?
I don't know
Might need to call the economy major
@vernal oxide
What's 10% more movement speed for swords like?
Idk, I haven't tested movement speeds yet
But I think I managed to make the correct formula for calculating movement speed
Damn
Your economy major is doing work
Actually I'mma check today's daily
If it's volt showdown, then I'll be able to easily test movement speeds
Uhh....
Is it something to do with map backgrounds?
No
Volt showdown is just easy to tear down
I'll just need kytchu to reliably pick off the last miner
Ohh
Ok
So that it can't get a CA to fck up my plans
I'll first check spears normal speed, divide the time it took to get from my garrison to the enemy garrison, and then divide that by 10 to get the "normal" movement speed
And then use that as a base for calculating the other movement speeds
You should be a mathematician by now
It's actually just simple math but my brain dumb when it comes to having to do math in games
just ask AI and hope its the right answer
π
bro wanna nerf sword/Cgiant/Egiant stunsππ
what the hell
I got better idea
Probably add 6% slowness for game balancing or something
yeah
No, leave them as costumization only
maybe added specifically for campaigns?
As one of the passive upgrades?
Maybe
But otherwise no
only if deads can also get shield
yeah, i don't know
Swordwrath: RAAHH
why does swordwrath have a shield?
Concept unit
Shorter sword
Shield
Higher defense
Worse reach
Militia unit
Conceited for a Roleplay
swordwrath doesn't use his shield for cover like junggerknight