Cooldown: 35 seconds.
UC only ability.
When the ability is used, the shadowrath will be immobile for 1 second as it turns invisible. When invisible, the other player will be unable to see the hidden unit for 3 seconds. During its invisibility phase, the unit will be ignored by all other enemy units, and it can't be hit by regular attacks unless the attack inflicts a stun. (ex: getting caught in a magikill blast or a giant's attack) The unit also gains 25% more movement speed during its phase. Hitting an enemy will cancel the Cloak early, but inflict 45 damage and stun that unit. If an enemy attacks the shadowrath while it's immobile, it'll cancel the ability. You'll have to wait 35 seconds to use it again. Using the spell Illuminate or attacked in its invisibility phase will cancel the shadowrath's invisibility.
Temple lvl 1: Cloak lasts 4 seconds instead of 3.
Temple lvl 2: Cloak lasts 5 seconds instead of 4. Also inflicts poison onto the enemy. (3 poison damage every tick)
This post has been updated 3 times.
