#Vagabond rewrite

69 messages · Page 1 of 1 (latest)

fossil jewel
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Vagabond -> Vanguard
Cost: 500 gold, 300 mana
Health: 475 health
Damage: 25 (+15 heavy)
Attack speed: Sword
Attack range: Sword
Movement speed: Shadowrath
Type: Light, Melee, General, Chaos
Training time: 50 seconds
Population: 9

Blade lineage (passive)
Her second skill changed depending on how many charge stacks gained (max = 6 charge), when upgrade forge & temple it only affects 6th skill.
(Toxic totality won't affect its unit)

Reddish-Blossom (0 sec cooldown)
Stay still for 1 seconds and gain 1 charge

Withered (0 sec cooldown)
Losing 1 charge

Demon incarnate (25 sec cooldown for all ability)

  • 1st charge = Single blow
    Deal 15 damage(+35 H) on 5 enemy

  • 2nd charge = Barbaric rush
    Move foward while perform 3 consecutive slash that deal 8 damage on 3 enemy

  • 3rd charge = Akasha arts
    Stab the ground and create big waves that stuns 6 enemy

  • 4th charge = Flashing point
    Create aoe attack around vanguard(meric radius) that deal 5 damage and -3 damage reduction/defense for 5 seconds

  • 5th charge = To be pierced
    Resisting 50% melee damage and magic skill damage, increase vanguard bonus damage by +10 however much vulnurable from projectile attack

  • 6th charge = Boundaries of life & death
    After cast, roulette minigame showned.

50% will land on (死) death then all unit surround vagabond(thera fotf radius but 50% less) will losing 80hp and inflict bleed for 6 seconds.
50% will land on (命) life then vanguard will losing 75hp and debuff -3 base damage for 6 seconds.

Forge & Temple upgrade only increase the chance on landing (死) death, instead of 50/50 its 90/10

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@sturdy hull @frank walrus @deep moth @pearl parcel i found this funny.

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Reduce charge from 8 charges to 6 charges tho

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Peak unit tbh

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Forge and temple upgrade DOES NOT make any changes on vanguard

deft elbow
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how many units did you use to combine into this thing

fossil jewel
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I just take it from other game

deft elbow
frank walrus
fossil jewel
frank walrus
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Now that I have read this, I have one question

fossil jewel
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Lmao

fossil jewel
frank walrus
fossil jewel
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@frank walrus even more fun when u can actual gamble on the unit itself

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Is luck truly on your side or not

deft elbow
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imagine gambling

fossil jewel
deft elbow
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imagine gambling
(I never played any of them)

fossil jewel
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bomb ping

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@deep moth @sturdy hull @azure zinc

sturdy hull
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Sorry blackout almost all day+school

fossil jewel
sturdy hull
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Also I'm thinking about changing names and stuff

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I think I'll do it now

sturdy hull
# fossil jewel Vagabond -> Vanguard Cost: 500 gold, 300 mana Health: 475 health Damage: 25 (+15...

Hmmm
The stats are actually pretty well balanced
Demon incarnate is a heavy frontline wrecker
Barbaric rush is mobility
I think Alasha arts needs a nerf on how many units it can hit
Flashing point seems very personal against spears
To be pierced is a straight up melee and magic invul which I'm not really a fan of....
Boundaries of life and death is cool although the first charge does the job better I think

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And yes
I am Herald

fossil jewel
sturdy hull
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Since it's a pretty good heavy shredder

fossil jewel
sturdy hull
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Oh ok

fossil jewel
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Demon incarnate is the main skill because consume charges in order to cast skill

fossil jewel
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Because the trade off is kinda....

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Yeah.

sturdy hull
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I think Akasha arts needs a nerf on the amount of units it can hit
Flashing point needs to do more

sturdy hull
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Or maybe it's like a spell or sorts

sturdy hull
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Life

fossil jewel
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Yknow the upgrade forge and temple only make chance to land death is higher

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Than land life

sturdy hull
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Didn't know that active

fossil jewel
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@sturdy hull unless i make it other way around

sturdy hull
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I think keep it at 50% the whole time

fossil jewel
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@sturdy hull gambling but u can rigged it at some point dead_serious

sturdy hull
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So what if both sides are upgraded
It's gonna even out?
It's kinda hilarious if you ask me

fossil jewel
sturdy hull
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Both sides rigged so much that it's actually random

fossil jewel
fossil jewel
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Like if get both armory and forge at the same time

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Then its revert back to 50/50

sturdy hull
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It's like trying to make your horse win by giving it a lot of steroids but also the other guy betted against you and will make your horse late by like 5 seconds or something.
It evens out

sturdy hull
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I'm thinking about making a boss
Wait I think you haven't seen my boss idea I did a while ago

fossil jewel
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So i think its best for u to not get pinged for while

sturdy hull
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Nah it's actually ok
I have mobile data

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It's just that sometimes my phone is on low battery and I'm hesitant of using it

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Anyways here's the link

fossil jewel