#Monstrosity buff idea

47 messages · Page 1 of 1 (latest)

final ocean
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When monstrosity [1st stage] activated, enslaved giant's catapult ability can do a stun when used. At 2nd stage, the radius just increased slightly and do 3 damage (also gave the ability a 3s cool down). This also gives C-giants the stomp ability, but it is similar to this animation concept instead of the earthquake in stick war legacy =

kindred tartan
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Nuh Uh

long thunder
timber lava
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💀

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"Balance change"

long thunder
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A bad one mayhaps.

patent siren
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woah egiant catapult stunning thats OP

final ocean
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Was just thinking abt how to add the giant's 2nd ability in st3, but It turns out it's a bad idea-

long thunder
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You can just straight up spam this against people using melee decks and they can't do sht about it xD

final ocean
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Giant's melee attack stun once, but the next hit ont stun. That's also implied here. But maybe make it 3-4 instead of 2

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I really need to think about my ideas more b4 I share it 💀

long thunder
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It's funny

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Nice animation

final ocean
long thunder
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The wobble goes crazy

final ocean
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"Jiggle physics" used in other things instead of women's chest only -_-

long thunder
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Idk how rocks bounce like that though, gonna check e giant animation later

final ocean
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It's just how I animate it, Im not good at copying animations

long thunder
final ocean
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¯_(ツ)_/¯

arctic echo
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@silk flicker I know I ping you twice in a row but is this a bit much?

silk flicker
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Not turning them into combat troops

final ocean
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I was just thinking about people wanting the griffon in stick war 3 so badly (maybe not anymore but idk)

So.. I was just thinking. Why not add the earthquake ability instead? It's basically what makes the griffon special. And plus, the giant's ai doesn't even use the earthquake ability on it's own. So eh, that's why I made this. An odd concept ik.

(Also if it is only to add more HP, I think it is a bit bland. Well not really. I mean it does makes the giant's more tanky, but it's not like it makes them unkillable)

Gosh I typed alot just for this dead_serious

long thunder
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What makes griffon special is his sheer powerful stats

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With the earthquake it just makes him even more powerful

long thunder
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Too

final ocean
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Eh, true. But I think just adding the earthquake ability and nothing else is like having multiple griffons that has less of its stats

(Also just bcs I misses that ability on giant skins)

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Idk what I was coming up with that-

long thunder
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Egiants don't need it xD
But Cgiants maybe

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Also straight up cuz you can stun them multiple times by just spamming catapult

final ocean
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...Maybe I'll need to rework this a bit more to make it exclusive to the C-giant then. Also u know how each attacks from a giant unit doesnt stun on the next hit after the unit was stunned? So the idea is that it will only stun once, and if they try to spam it, it doesn't stun at all until the giant stops catapulting for... Maybe 20-30 seconds? Idk

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So it won't be abused that way.

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But idk. Maybe if this was ever developed it would just make the game have even more bugs. Idk bruh -~-

long thunder
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For short :3

final ocean
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Well, idk what else to tell other then, I might as well scrap this idea completely -_-

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Or just keep it to see other ppl's opinions (which I doubt will be mostly positive)

long thunder
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Guy literally named "Giant user guy" disapproved xD

final ocean
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Heh, yea I suck at making smth like this. Maybe next time.

silk flicker
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Just really need to work on some area

acoustic depot
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YES

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EPIC